List of Changes - Gameplay Correction
First of all, I'd like to apologize for my bad English. English is not my first language; I'm aware it's bad, but that does not makes me someone stupid or ignorant, not at all. Also, my humor can be kind of aggressive. I don't apologize for that.
Here are the changes that Riot Games should do in order to make the game more skill based and more interesting to play individually. These changes have been carefully thought and are healthy for the competitive environment of League of Legends.
[slayer-jinx-unamused]
If that's your face right now. Your understanding skills most likely can't support the following, so just upvote and leave now. Otherwise, you can keep reading, but remember: If you disagree with a statement below, leave a comment telling me what you don't understand, because trust me, if you disagree with something below, it really is an understanding issue. =)
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Gameplay * Size (not range) of towers reduced by 30% * Ambient Gold reduced by 25%: 20.4 per 10 -> 15.3 per 10 * Gold on Cannon minions increased by 5. * Gold on Melee minions increased by 4. * Gold on Ranged minions increased by 3. * Removal of Gold per Second runes. * 8 maximum items instead of 6. * Critical renamed for Precision. (Precision items remain unchanged) (Spells that scale with Precision remain unchanged) Precision (max 100): % of bonus damage on basic attacks.
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Items * Rylai Crystal Scepter: Slows 10% less. +10 AP * Infinity Edge:
Critical strike bonus damage is increased by 50%.-> Your Precision's maximum bonus damage is increased by 50%, Your total Precision is increased by 50%. _ (I.E.: If you have 80% precision, you now have 120%)_ -
** Summoner Spells** *
Exhaust-> Weaken:Exhausts target enemy champion, reducing their movement speed and attack speed by 30%, their armor and magic resistance by 10, and their damage dealt by 40% for 2.5 seconds.-> Weakens nearby enemy champions, reducing their movement speed by 20% and their armor and magic resist by 10 + 30% for 3 seconds. * Teleport: If you teleport to a tower, channels for 3 second instead of 4.5 -
Champions * Annie: (Q)
Target-> Little Zone // (R)Instantly-> Red Zone, takes 0.75 seconds to spawn. * Ashe: ~~Passive (removed) ~~-> New passive: Ashe basic attacks ignore 25% of her target's Armor. * Cho'gath: (W) Duration:1.5 / 1.75 / 2 / 2.25 / 2.5-> 1 / 1.25 / 1.5 / 1.75 / 2, Cooldown ~~13-> 12, Cost-> In a line * Riven: (Q)70 / 80 / 90 / 100 / 110-> 60 / 70 / 80 / 90 / 100; *Darius: (removed / reworked) * Ekko: Passive:Saps movement speed ~~ * Garen: (Q)TargetSilence-> Slow by 40%, (R) Range 400 -> 300 * Gragas: (E)Can flash*Irelia: (removed / reworked) * Jax: (E)Counterattack stuns-> Counterattack slows by 90%, CD16 / 14 / 12 / 10 / 8-> 12 / 11 / 10 / 9 / 8 * Leona: (Q)Stuns-> Slows by 90% and heals Leona for 40 / 60 / 80 / 100 / 120 * Lulu: (W-Enemy) Duration1.25 / 1.5 / 1.75 / 2 / 2.25-> 1 / 1.25 / 1.5 / 1.75 / 2 *Malphite: (removed / reworked) *Maokai: (removed / reworked) * Master Yi: (R)Immuned to slow-> Immuned to blind *Nasus: (removed / reworked) * Olaf: (Q)Slows, Can now be casted while moving, Picking up refreshes 4 to 7 seconds on CD, depending on traveling distance. * Pantheon: (Q)3rd knocks-> 3rd deals bonus damage *Singed: (removed / reworked) *Tahm Kench: (removed / reworked) * Teemo: (E)Over 4 seconds-> Over 3 seconds * Warwick: (R) Duration1.8-> 1, Channel1.5-> 0
Hope you understand how great these changes are for the game. If you do, upvote, we will be fighting lots of noobs that have no idea how these changes will help or people that don't want these changes to come out, since the game will be harder to play, somewhat.
I previously posted about Precision system, many people did not understand it does not change anything at all, except that it just removes the randomness of it. They said things that MAKE ALOT OF SENSE like "Wow this champion would be OP", "Wow this item would be bad", "Isn't that just ad?"... The champions and the items would be the exact same and Precision would have the same purpose as Critical, which is AD (not for spells) that scale with how much AD you have.
Thanks for reading. If you did not understand, YOU CAN SHITTALK, BELOW, ABOUT THIS perfect post.
EDIT: Specified Annie's ult channel time. Tweaked Garen and Leona. EDIT: Tweaked Exhaust (Weaken).
