List of Changes - Gameplay Correction

Banned Before 30··13 votes·1,053 views

First of all, I'd like to apologize for my bad English. English is not my first language; I'm aware it's bad, but that does not makes me someone stupid or ignorant, not at all. Also, my humor can be kind of aggressive. I don't apologize for that.

Here are the changes that Riot Games should do in order to make the game more skill based and more interesting to play individually. These changes have been carefully thought and are healthy for the competitive environment of League of Legends.

[slayer-jinx-unamused]

If that's your face right now. Your understanding skills most likely can't support the following, so just upvote and leave now. Otherwise, you can keep reading, but remember: If you disagree with a statement below, leave a comment telling me what you don't understand, because trust me, if you disagree with something below, it really is an understanding issue. =)

  • Gameplay * Size (not range) of towers reduced by 30% * Ambient Gold reduced by 25%: 20.4 per 10 -> 15.3 per 10 * Gold on Cannon minions increased by 5. * Gold on Melee minions increased by 4. * Gold on Ranged minions increased by 3. * Removal of Gold per Second runes. * 8 maximum items instead of 6. * Critical renamed for Precision. (Precision items remain unchanged) (Spells that scale with Precision remain unchanged) Precision (max 100): % of bonus damage on basic attacks.

  • Items * Rylai Crystal Scepter: Slows 10% less. +10 AP * Infinity Edge: Critical strike bonus damage is increased by 50%. -> Your Precision's maximum bonus damage is increased by 50%, Your total Precision is increased by 50%. _ (I.E.: If you have 80% precision, you now have 120%)_

  • ** Summoner Spells** * Exhaust-> Weaken: Exhausts target enemy champion, reducing their movement speed and attack speed by 30%, their armor and magic resistance by 10, and their damage dealt by 40% for 2.5 seconds. -> Weakens nearby enemy champions, reducing their movement speed by 20% and their armor and magic resist by 10 + 30% for 3 seconds. * Teleport: If you teleport to a tower, channels for 3 second instead of 4.5

  • Champions * Annie: (Q) Target -> Little Zone // (R) Instantly -> Red Zone, takes 0.75 seconds to spawn. * Ashe: ~~Passive (removed) ~~-> New passive: Ashe basic attacks ignore 25% of her target's Armor. * Cho'gath: (W) Duration: 1.5 / 1.75 / 2 / 2.25 / 2.5 -> 1 / 1.25 / 1.5 / 1.75 / 2, Cooldown ~~13 -> 12, Cost 70 / 80 / 90 / 100 / 110 -> 60 / 70 / 80 / 90 / 100; * Darius: (removed / reworked) * Ekko: Passive: Saps movement speed ~~ * Garen: (Q) Silence -> Slow by 40%, (R) Range 400 -> 300 * Gragas: (E) Can flash * Irelia: (removed / reworked) * Jax: (E) Counterattack stuns -> Counterattack slows by 90%, CD 16 / 14 / 12 / 10 / 8 -> 12 / 11 / 10 / 9 / 8 * Leona: (Q) Stuns -> Slows by 90% and heals Leona for 40 / 60 / 80 / 100 / 120 * Lulu: (W-Enemy) Duration 1.25 / 1.5 / 1.75 / 2 / 2.25 -> 1 / 1.25 / 1.5 / 1.75 / 2 * Malphite: (removed / reworked) * Maokai: (removed / reworked) * Master Yi: (R) Immuned to slow -> Immuned to blind * Nasus: (removed / reworked) * Olaf: (Q) Slows, Can now be casted while moving, Picking up refreshes 4 to 7 seconds on CD, depending on traveling distance. * Pantheon: (Q) Target -> In a line * Riven: (Q) 3rd knocks -> 3rd deals bonus damage * Singed: (removed / reworked) * Tahm Kench: (removed / reworked) * Teemo: (E) Over 4 seconds -> Over 3 seconds * Warwick: (R) Duration 1.8 -> 1, Channel 1.5 -> 0

Hope you understand how great these changes are for the game. If you do, upvote, we will be fighting lots of noobs that have no idea how these changes will help or people that don't want these changes to come out, since the game will be harder to play, somewhat.

I previously posted about Precision system, many people did not understand it does not change anything at all, except that it just removes the randomness of it. They said things that MAKE ALOT OF SENSE like "Wow this champion would be OP", "Wow this item would be bad", "Isn't that just ad?"... The champions and the items would be the exact same and Precision would have the same purpose as Critical, which is AD (not for spells) that scale with how much AD you have.

Thanks for reading. If you did not understand, YOU CAN SHITTALK, BELOW, ABOUT THIS perfect post.

EDIT: Specified Annie's ult channel time. Tweaked Garen and Leona. EDIT: Tweaked Exhaust (Weaken).

34 Comments

Banned Before 3011 votes

I would have liked to add a Poll, but the option is currently bugged. So here is a Strawpoll link (right click -> open in new tab): https://strawpoll.de/5418zxs

paperbIade6 votes

lol make counter strike a slow instead of a stun so bad lmao

Timethief498 votes

Irelia jax maokai malphite Nasus removed/reworked. Someone either is Bad at top or in a damn Low Elo like wtf is wrong with those champs?

Banned Before 3011 votes

I don't have problems dealing with these champions. But these champions tend to help worse players to win games they shouldn't because they're so easy to play. Also, these champions have Point and Click crowd control, which, even if used by a bad player, can deal with a better player. Letting that keep going does not make sense in my opinion.

Flamer Lord8 votes

Glad to see there is other players able to think. I agree 100% with this list.

Critmaster Garen5 votes

some of those look butthurt. others look entirely random. and some other dont even make sense. whats the point of renaming crit, or 120% crit chance?

plus, your strawpoll is full of shit. it doesnt even include an option to disagree.

judging by that list, it looks like youre a bronze/silver adc main. you hate everything that has an attack speed slow, is bursty or deals as much damage in general.

Banned Before 3010 votes

All of them makes sense and is justified. Critical wouldn't just be renamed, but de-randomized. When you will learn how to read, come post again =)

Then, my strawpoll DOES have an option to disagree: the "I don't understand it" one, because that's clearly the case.

Finally, my main is -rather was, before it got banned- master. I believe I should have been challenger, but whatever.

Critmaster Garen5 votes

[{quoted}](name=Banned Before 30,realm=NA,application-id=3ErqAdtq,discussion-id=EPRabrLe,comment-id=00010000,timestamp=2016-09-05T01:48:33.541+0000)

All of them makes sense and is justified. Critical wouldn't just be renamed, but de-randomized. When you will learn how to read, come post again =)

Then, my strawpoll DOES have an option to disagree: the "I don't understand it" one, because that's clearly the case.

Finally, my main is -rather was, before it got banned- master. I believe I should have been challenger, but whatever.

yet you didnt give any actual justification to all of the stuff on there. you just posted a list of champions you want nerfed, and some other random changes, that would amongst other things nerf supports and increase snowballing.

not only that, but a lot of the champions you want nerfed tell me that youre pretty much shit at this game, considering that theyre pretty weak right now.

also, did you just upvote bot yourself? lol. because i know these boards and no way in hell would people just upvote this post the way its written with all the shit in there. and every single post got magically upvoted/downvoted by exactly 9.

youre actually so full of yourself that youd assume just because someone disagrees he doesnt understand you, and is "supposed to just upvote and leave", not because most of the stuff on that list is a pile of garbage.

it doesnt even matter, your smurphs are not going to be able to keep this thread alive.

Banned Before 309 votes

If you want justifications, since you can't understand by yourself. Just ask. There are no random changes. Increasing snowballing is very important.

Like I said, I can deal with every single champion on that list. Ekko, Garen, Gragas, Leona and Riven would be the only champions to get a nerf. Except for Garen and Leona, these champions have been dominating the meta game for a long time. Garen and Leona are just extremely easy to play and have Single Target suppression spells, which goes against better players carrying alone in Solo Queue, which is stupid. I could give Garen and Leona something else to buff them, but I was just listing the changes that must be done. The other champions are just getting tweaked.

I most likely won't be able to keep this thread alive, no, because so many people are not smart enough to understand it. I could even have given each tweak a context and an explanation, people are not able to understand; an average of 100 IQ will never do.

Critmaster Garen2 votes

[{quoted}](name=Banned Before 30,realm=NA,application-id=3ErqAdtq,discussion-id=EPRabrLe,comment-id=0001000000000000,timestamp=2016-09-05T13:06:48.610+0000)

If you want justifications, since you can't understand by yourself. Just ask. There are no random changes. Increasing snowballing is very important.

Like I said, I can deal with every single champion on that list. Ekko, Garen, Gragas, Leona and Riven would be the only champions to get a nerf. Except for Garen and Leona, these champions have been dominating the meta game for a long time. Garen and Leona are just extremely easy to play and have Single Target suppression spells, which goes against better players carrying alone in Solo Queue, which is stupid. I could give Garen and Leona something else to buff them, but I was just listing the changes that must be done. The other champions are just getting tweaked.

I most likely won't be able to keep this thread alive, no, because so many people are not smart enough to understand it. I could even have given each tweak a context and an explanation, people are not able to understand; an average of 100 IQ will never do.

ok, now i know youre sitting in bronze. and i have a pretty good idea why. you literally cant comprehend the possibility that you might be wrong or make a mistake.

honestly at this point your comments are so bad and self abosrbed that theyre actually entertaining.

i think you should read up on something thats called "dunning-kruger effect" because youre a perfect exhibit.

Banned Before 309 votes

Actually, I can comprehend the possibility that I might make a mistake, but my comprehension skills are so good I don't even remember ever being wrong, not that my memory is bad. In fact, it is thanks to this ability to see my own mistakes that I was able to improve my own skills to get Master.

Then, I have no problems recognizing my ineptitude and evaluate my abilities. Me considering my English as bad is one good exemple. It is also thanks to that ability that I am able to perceive my non-illusory intelligence superiority and make conclusions that can't be proven wrong, except by proving wrong the base itself of the thought process (I.E. giving wrong information I naively believe, but even then, I am more and more skeptical about that as my experience increases).

Finally, it may seem as if I was assessing my abilities much higher as they really are, especially because they are extremely elevated, but it is none of that. Also, the poll was just a joke.

Astôlfo4 votes

Why is this thread not in M&G? It's a fucking joke.

Astôlfo4 votes

This OP is so pitiful. He needs like 9 smurfs to upvote himself lmfao.

bigbadboob693 votes

So if I understand correctly, these changes are centered around bringing solo carrying to be more viable, correct? Giving a consistent source of damage not held back by rng screwing you, making last hitting more important than just surviving lane, and making the turret easier to dive by shrinking it, all changes that seem focused around that. Then after that balancing the champions who with these changes would become too problematic or are seen as easy champs. Sorry if this is a long post I'm just trying to make sure I understand.

Banned Before 302 votes

You're right, Except, I just want to precise something: shrinking towers will only make players able to click on something else than them, without having to move their cameras in bizarre ways.

Yes, there might champions becoming too problematic, Yasuo for exemple. Indeed there will be a need to tweak other champions to fit in this new environment that rewards more players for playing great and less for playing badly.

The length of your post is not a problem. I'm happy to see someone that makes good links inside his head.

Flamer Lord2 votes

[{quoted}](name=Banned Before 30,realm=NA,application-id=3ErqAdtq,discussion-id=EPRabrLe,comment-id=000b0000,timestamp=2016-09-05T22:56:14.844+0000)

You're right, Except, I just want to precise something: shrinking towers will only make players able to click on something else than them, without having to move their cameras in bizarre ways.

Yes, there might champions becoming too problematic, Yasuo for exemple. Indeed there will be a need to tweak other champions to fit in this new environment that rewards more players for playing great and less for playing badly.

The length of your post is not a problem. I'm happy to see someone that makes good links inside his head.

Vayne might also become a problem, just like Riven. You should also do something for Veigar, that ult is something you want to watch out for I'm sure.

bigbadboob691 votes

What do you think about there being a slot specifically for pink wards. I guess with the extra item slots having room for a pink would not matter as much because it would be harder to get 8 full slots but idk people seem to never have room for them later on.

Banned Before 301 votes

I don't know. There's point where you'll have to configure too many buttons. I feel like having 8 slots will be plenty, as most games will close out before you even get to complete 8 items.

FrostBoy3 votes

Except for Exhaust that should be something like: removes % of resist and Champions rework being proposed, I agree with this list. It is exactly what League of Legends needs to be a good game again! #makelolgreatagain xD

Banned Before 302 votes

You're right ! I was thinking about reworking Exhaust, very good idea ! I'll edit right away. But I don't think I'll propose champion reworks, at least not now as people can't comprehend anything.

Subject 53 votes

This guy is pretty sad, using bots to up vote himself.

DONT BE SO SILLY1 votes

Ikr? I wonder if hes making/using more as we speak.

Athenes Lulu2 votes

What's even better was I was on OP's side and get downvoted?

[zombie-nunu-bummed] feelsbadman

Athenes Lulu2 votes

Lulu: (W-Enemy) Duration 1.25 / 1.5 / 1.75 / 2 / 2.25 -> 1 / 1.25 / 1.5 / 1.75 / 2

I approve and agree, polymorph is a broken spell and I don't know why aren't people abusing maxing it.

Banned Before 308 votes

It is not broken, but it goes against people carrying single handely, which is stupid.

Athenes Lulu3 votes

I'm aware.

I mean, that's one of my biggest reasons for maining Lulu. She trashes single-threat comps and will forever go unnoticed because people undervalue the power of polymorph or even just Lulu support in general =D

Otherwise this list is good shite

Subject 52 votes

"if you disagree with something below, it really is an understanding issue."

You couldn't possibly be wrong.

EDIT

Finished reading. This entire post neglects that supports don't CS and supports rely heavily on an income that isn't gained by a creep score and killing enemy champions. The fact that it takes 15-20 minutes to get a game in a normals just to play top and jungle . . . will make this game just absolutely mind numbingly barren. This post also completely neglects champion identity:

Why is Annie picked? To prevent mobility creep with instant CC, mobility heavy champions are countered by CC = Annie is picked for that reasoning

Why is Ashe picked? Utility and peel. You want to remove her passive by giving her a buff to remove armor, you are basically removing her identity

PLUS you are giving her a 25% increase in attack damage bonus? No thanks.

Removing entire champions = balance difficulties and some champions that are muffled down can run rampant. You want to remove some of Rivens most heavy counters in the game, I seriously don't want to see Riven only have 1 counter in the top lane.

You want to remove supports entirely from the game.

You don't understand how WW's ult works, do you? It blinks him to the enemy location, does this mean that you want the enemy champion to have a 100% chance to get out of the way of his ultimate? Because more than 90% of the viable champions in this game are capable of getting out of his ultimate with a channel time. AND with a channel time, he is sitting still. WW is already trash tier, what. The. Fuck.

The exhaust changes I read like this "Lets nerf the only damage reduction summoner spell by removing the attack speed on it, because when somebody is exhausted they don't get tired out."

The Jax changes, why? 90% slow just from swinging his pole in the air? So you are telling me you are TOTALLY okay with Jax jumping onto a 5 man team and slowing the entire team by 90% for several seconds instead of a 1 second stun. The difference is that a team has a chance to avoid the stun but with the 90% slow if he is in the area, he WILL slow them down, no counter play options.

Gragas changes. Why? You can't just say something, and not explain that something. All that change did was make him so much more telegraphed, thus, giving him very little counterplay.

Yi. The dude is countered by like . . . every champion with CC/Bind? You seriously want to make him immune to slows and just make him immune to blinds, when there are literally 2 blinds in this game. K. Now we can nerf Vayne and make sure he ult makes her take 50% damage reduction to bears Volibear Udyr

Removing Singed, no reasoning? K. I guess you just think that because he has no skill shots, you think he requires no skill and thus no roof?

Teemo changes . . . Why? Again, why? WHY??????

Why is this post in a fucking forum when the OP can't even take criticism or even get the idea that he might be wrong?

Banned Before 308 votes

Annie -> Instant CC should not exist, it prevents/slows down players to single handely carry.

Ashe -> Yes, I partially removed her identity, but it is unavoidable CC, which also prevents/slows down players to single handely carry.

PLUS you are giving her a 25% increase in attack damage bonus? I am not.

The champions can be reworked so they don't prevent/slow down players to single handely carry.

You want to remove some of Rivens most heavy counters in the game? Yes, but Riven should be nerfed as well.

You want to remove supports entirely from the game? I am not, supports will still be as relevent throughout the early to mid game and will be able to snowball their ADCs even more. Just replacing them where they should be.

Warwick -> The duration (cc) is reduced, the damage isn't. The channel time is the period in which WW can't move, now he would be able to move right after blinking. That's not a nerf, that's buffing tweak that rewards more for being good and less for being bad, which is exactly what the game should move toward to.

Exhaust -> They still do 40% less damage, are slowed and have less resistances to a single target champion AND is unavoidable, meaning it prevents/slows down players to single handely carry. I consider tweaking Exhaust further.

Jax -> The slow duration would be the same as the stun duration. It is the exact opposite of what you believe, it opens room for counterplay. Altough this is a straight nerf, Jax is buffed by having more item slots and is also sightly better in the early stages of the game by having E CD being reduced early on.

Gragas changes. Why? Gragas dash + flash is an unavoidable CC, which prevents/slows down players to single handely carry. Gragas will still be a competitive pick.

Yi -> Yi is a champion that takes no skills (except for animation cancel, but that's pretty unrelevant at 4.0 attack speed and a Q getting reset every few seconds), I don't think Yi should be able to prevent/slow down players to single handely carry if their champion relies on slowing the enemy. On the other hand, blinding Master Yi makes it totally useless and prevents/slows down him, if he's better (in lower elos) to single handely carry.

Singed -> Takes no skills. Prevents/slows down players to single handely carry with unavoidable CC. Complete rework is also an option.

Teemo -> Damage isn't reduced, just ticks quicker. Allows players to recall faster so that Teemo doesn't get to prevent/slow down players to single handely carry after they were ganked.

Why is this post in a fucking forum when the OP can't even take criticism or even get the idea that he might be wrong? I can take criticism, but I assumed most of the criticism, if not all, would be from people that can't truly understand things without these things to be explicitly explained to them (I don't consider what I just did explicit explanations). And I believe this assumption was funded, since the IQ average is around 100 (from reading these comments, I still believe it was funded).

DONT BE SO SILLY1 votes

I disagree with most of these changes, especially removing champs. Your proposed changes in general would absolutely kill the balance in this game (balance is currently mediocre, but this would just bring it to zero). Also you have too much of a bias, in that anyone who disagrees "doesn't understand", implying that those who disagree with your opinion are dumb and don't know anything.

Not only that, but your poll doesn't even have an answer for No, only Yes and "I don't Understand" (aka our opinion is invalid and yours is apparently "100% correct") and last choice is "I don't speak English" which makes no sense because they wouldn't be able to get there and put the choice down in the first place.

I also noticed that your posts have been unrealistically upvoted (smurfs?) and any post disagreeing with you have been downvoted to oblivion (smurfs?) as well.

Banned Before 302 votes

The poll was just joke, even though I believe 99% people that will disagree with this have understanding issue anyway.

DONT BE SO SILLY1 votes

Is the main post a joke too? Just curious if you're serious or not. I'm assuming yes.

Banned Before 301 votes

It isn't. Except for "so just upvote and leave now" and "leave a comment telling me what you don't understand" and I've warned people about that aggressive sense of humor. People believe I have some kind of Kruger syndrome, lol.

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