New champions & reworks
So what's the deal with giving every new champion overloaded kits?
I feel like every new champ or rework they remove any clear weaknesses. Heck, they don't even get punished for making a small missplay or overstaying. They've got so many effects on every ability that it no longer matters if you screw up. Whilst older champions have just this 'deal X dmg'. Overloading stuff is not fun to play against at all. How have they not realised this. Do riot testers or employees even play older champs anymore? Not every ability needs to be unique when it gets released. But when a new champ gets released I need to take a 15-20 minute read through their abilities. Every new champ or rework has to OUTDO the previous one. With more and more effects. At this rate you'll need to become a rocket scientist to even understand half of what these champions can do.
What happened to 'keep it simple'?