Small Cassiopeia Change?
Hey guys!
So, I know there's been a lot of posts here about the newest version of Cass being too strong. I have mixed feelings about that, but I definitely agree that Cass doesn't need any kind of straight up buff right now. My ideas for Cass are more along the lines of bringing the rest of her kit more in line with her character playstyle
My first concern is with Cass's ultimate. I don't think petrifying gaze should have as long of a channel time as it currently does. Most of Cass's kit revolves around quick turn-arounds in fights and sudden strong damage outputs... and it honestly feels like being a snake. Cass's ult doesn't line up with that playstyle...its delayed, has an obvious wind-up sound, and a buggy hitbox in melee range. Compare it to Annie's tibbers - another aoe stun, with a slightly smaller radius, but longer range and no audio or visual warning. While I think that its important for a player to have SOME sensory warning on when a massive aoe stun is about to come his/her way, (still looking at you Annie >.> ) I think that Cass's ult is far too delayed and obvious. Obviously, its not healthy to turn Cass's ult into another tibbers bomb, but maybe it could be brought a little more in line with her character playstyle.
(Note: yes, this is an obvious buff, so for this to work out, Cass would need some of the outrageous numbers on her Twin Fangs brought back into line)
My second concern is with Noxious Blast... this move has needed some clarity for a long time, and even in patch 5.1, I've had several cases where the Q animation visually hits the enemy champion, but they don't take damage or get poisoned. Please riot, clean up Noxious Blast's animation so that its more in line with the ability's hitbox.
Thanks!