Season 6 Ashe is not cutting the benchmark of the new Marksmen update
...
needs a proper revisit. since I've joined league at the end of s2 i have seen Ashe as one of the most under powered unappreciated champion in champion selection. and her rework in s4 she came back as an adc finally having her weakness but having a strong point but now coming into s6 Ashe i'm gonna say was purely nerfed and saying she was re-purposed is an understatement Ashe has too many weakness and no pay off. or in your terms her risk and rewards are not balanced. Ashe is easily jumped on and punished for every step from a



All of these champions have similar things in common.... a gap closer and a cc that has enough power to not only cripple Ashe, but take her only lifelines like
and
now out of all of these champions of seen the primarily used through out all of s6 and every time she has been punished for csing for trading for escaping for autoing. this champion I've seen has no clear ups and downs anymore basically half of
the champion rooster has clear advantages against Ashe and her solo ability was reduced back to s1 if you don't baby this champion she is gonna get behind and stay behind. i have never seen a adc that can keep getting ganked after busting one flash. and basically cost an entire game. i think Ashe needs to go back to pbe and get some proper work done because this is unacceptable. she goes from being one of the best adc's to the weakest champion in the game , you've failed me yet again starscream, if anything if you wanted to give her this passive you should have kept the passive that allows her w and r to proc ranger focus because since you thought it was a good idea to take away her boost of atk speed on her q now she has virtually little to no dualing capabilities that basically every champion in the game has. now ashe only have to damaging abilities basically her w and her r because the amount of time it takes to proc her ranger focus the opponent would have already seen it or have counted the auto's to know the back of and farm safetly and wait for the jungler. and even then the fact is and adc and is unable to crit drastically throws her out of the marksmen update because right now i've seen crits do so much damage compared to the dps ashe could ever put out. back before Ashe nerfs in s6 i played ashe all the time and even got her to summoner mastery of 5 and countinue to play her to this day but the build that is required for her... she has no options now. no itemization to help on her weaknesses or boost her strong points. in the above i kinda got on something about this about fixing her in s2-s5 this is the build that i had always went and succeeded in not only carrying games but hypercarrying a game. granted in s2 i didn't do Ashe competitively as much ,via ranked, because her kit was too predictable but this build here,
now imagine these items on s5 ashe before her nerfs and the item rework. ashe was a shredding champion if you misplayed you would get crystal arrowed volleyed and ranger focused and you would get your slow procs making them slower you didnt' do much damage but you didn't percentage health damage not mention the cleaver opening up tanks to more susceptible to ad damage but it also got her crits through and made her an actually adc. now with the new ash persay she is medicore, a joke, a jest gone wrong. Ashe can no longer itemize for her weaknesses or her strong point now she is a linear stand there and auto champion for get the kiting because your gonna do enough damage to secure a kill let alone get close enough to auto with out getting jumped on or punished half of the champion rooster i feel the supposedly reworked ashe is in clear violation of the term adc in stead of calling ad carry its Attack speed, Damge, and Crit and she is doing neither damage nor crit. now the only thing ashe can do is get a rapid fire and ie and pray she gets ganks and or a good support because if she step pass the river or the tri-bush thats an easy gank and a continuous easy gank. there has been to many times i have played safe gotten 3 kills sat under turrent with an
and
to ultimately get out scaled and tower dived or many cases just snatched from under turrent with the horrible movement speed and killed. Riot you keep going on about balance and having ups and downs but ashe is clear your biggest understatement to that ideology because it has been a consistent trend for this champion. and to inform you im not doing all of this because this is one my favorite champions. but i follow riot i look at all the release i go to the pbe wiki and i plan ahead based of the little descriptions about the new champions and champion rework and 85% of the time have Pre-made an appropriate build to accommodate the champion. but with Ashe its now impossible to actually have a decent place for her on a team now because of the fact that all she is now is just one arrow and a hawk shot, so to be perfectly honest that's pathetic and actually think Ashe is viable with these conditions is both no fair the the players but ultimately i wasn't fair to Ashe. so she get strong don't get me wrong she always has, but Ashe gets fed slower any other champion an with the decrease in damage on the
she has little to no kill potential and or utility so if ashe gets behind she stays behind and even if she gets fed she is easily out scaled in jumped on there is High risk alright but virtually no reward at all . PLS go back in to a group discussion about this Ashe overall and revisit this champion. and i'll even keep posting this occurring issue everyday of the week if i have to finally see Ashe get some stability and over all justice. and if you think you think you can convince me otherwise pls do because i have so much more then this to say any given day thank you and pls keep up the good work as always.
is now much better stand and auto/stationary carry(no mobility, most are autos). She needs buffs, she's doing TOO little damage for such a high risk. A single Q of
, hell, even
, which all provide good peel, she just WONT do damage.