The Top-Lane Conundrum
This situation occurs quite frequently when playing top lane and I'm wondering what an effective solution is.
Laning starts off well. I'll be up 2 or 3 kills on my opponent, but then I notice that my ADC and my support are both 0/2/0 or worse. They clearly need help, so I think it must be time for a TP-gank. That tends to go well; we get a kill or two, and maybe a turret or dragon. However, while I'm gone my lane opponent gets my first turret. I return top lane, kill him, and get his turret. But while I do that my bottom lane dies again and loses their turret.
At this point my game turns into this: pick a lane to a have a presence in and lose a turret in the other one. At best it's a break-even situation, but because a) the enemy ADC and support are fed they can push bot faster than I can solo-push top and b) going 3v2 with my underfed bot lane is slower than my opponent can push top because the fights we have are only slightly in my favour.
How do you solve this problem? Sometimes I suggest we group mid, but because the enemy team has more fed people they can go 4v5 mid against us and let my top-lane opponent free-farm to catch up.
TLDR: What do you do when it seems you're needed in multiple lanes simultaneously all game?