Ideas for Ryze, Fiddlesticks, Garen, Diana, Leona, Zac, and Zyra
I would like to start by letting you know that in my very first article I gave my ideas for both Ryze and Fiddlesticks, in this article I'm giving two different ideas, and I would like to see both my old ideas and new ones added to these champions.
Ryze: A New Ultimate; Ryze's ultimate would be very simple, Ryze simply uses a spell he knows to teleport either himself or any allied champion to any location on the map. This is good for getting slow moving tanks to the front, returning to team fights quickly, and for unique gank's. I would like to see this added to Ryze as well as the passive I mentioned in my first article.
Fiddlesticks: A New Q; Fiddlestick's Q would change so that instead of scaring his enemies Fiddlesticks would be able to switch from ranged mode to melee mode, much like jinx is able to switch from rocket launcher to machine gun. Fiddlestick's new Q also has a passive, when in melee mode Fiddlesticks attacks with his scythe, and the passive is that his scythe is so sharp that it automatically has a large amount of armor penetration. This gives Fiddlesticks more options when fighting. I would like to see this added to Fiddlesticks as well as the changes to his ultimate that I mentioned in my first article.
Garen: A New W and Ultimate; The ideas from Garen came together after I realized that Garen is a Demacian warrior, and therefore most likely has been trained as a warrior. Garen's W would change so that instead of putting up a magical shield Garen would lift up his sword and use it to block the next basic attack or damaging ability. For example is an enemy Pantheon throws his spear at Garen Garen would lift up his sword to deflect it. Now for Garen's ultimate, only the activation of his ultimate would change, the passive which marks one opponent as the "villain" remains the same. However when activated Garen decapitates the villain. Yes you heard me DECAPITATES! It's simple, if the enemy villain in bellow a certain percent health -twenty percent was my initial idea- then Garen can use his ultimate to decapitate him, killing him instantly.This makes Garen very effective at ending enemy killing sprees. Now this may sound over powered at first, but there are three checks to keep his ultimate in balance. First Garen's ultimate has a very, very long cool down. Second Garen can only decapitate the enemy villain and the villain must also be below twenty percent health. Third Garen must be in combat with the villain, Garen can not decapitate the villain from behind, and if you are bellow twenty percent health you probably wouldn't stay anyways.
Diana: A New Ultimate; Diana's ultimate should change to be more moon orientated, she is after all the "scorn of the moon". Her ultimate should change so that she simply causes it to become night for several minuets. When it is night a few things happen, all champions sight ranges are reduced, (except for Diana) this means that all champions except for Diana can't see as far around them. Also, because the moon is out Diana becomes empowered, she gains attack speed, movement speed, and basic attack damage for the entire night cycle. and further more because it is night the animals of the jungle go to sleep, meaning that the first basic attack on ANY animal, including the Baron and the dragon, automatically critically strike. This is very helpful to junglers and can help to kill the Baron and dragon earlier and quicker.
Leona: A New W; Don't get me wrong, I really like all of Leona's abilities, however if Leona is a support then she needs a support ability. So Leona's W should change to be more support orientated. Her new W would allow her to direct rays of sunlight into the eye's of her opponent, blinding them just like Teemo's Q only with light rather than venom. This can be very useful in team fights and would make Leona more support orientated.
Zac: A New W; Zac's W should be changed to allow him to turn into a puddle, while Zac is a puddle he is invincible, taking no damage, and also, enemy's that walk over Zac would have their movement speed dramatically reduced. This would be good in team fights. Zac's new W allows him to escape fights that would have otherwise killed him, and slow down his enemies in the process. But don't think that Zac stay's a puddle forever, where's the fun in that, Zac can only stay a puddle for a short amount of time. This allows Zac to slingshot into a fight, turn into a puddle, and then have some fun.
Zyra: A New Q; I got to thinking earlier, if Zyra's abilities are plant based and the brush is a plant, then Zyra should be able to utilize the brush in some way. Then I got the idea that Zyra's Q should change so that, when cast on any brush, she turns the brush alive and covers it with thorns for a few seconds, the brush then fights for Zyra. This would make Zyra's opponent's very leery about recalling in the brush, and would allow her to chase her enemy's farther than most champions. Now I realized that Zyra's W does rely on her other two abilities, so I came up with an idea for that too. If Zyra plants a seed in or near a patch of brush and then uses her new Q to bring the brush to life, then the seed grows the same way as it did with Zyra's old Q.
Thank you for reading my article, I would appreciate knowing what you think about my ideas. And please, if you like or dislike any of my ideas please tell me WHY.
- So it's a complete
ult. Okay.....
- This is like how Riot turned Nidalee into an AD bruiser. I dont see how is it even ideal when you're building AD & made your E & ult totally useless.
: Again, his W is a complete
W. And his ult is just plain nerf.