League doesn't Value time spent per game played

DarkMetalSniper·5/12/2016, 9:32:50 PM·1 votes·343 views

Hello everyone!,

 I was thinking about this today during Calculus today since we were talking about wages over time and stuff. Losing a game of League is something that no one that plays this game enjoys and if you are well congrats you're one of the lucky few to have such a talent. However for the rest of us its about the fact that the 30-50 minuets we spend in a game only to lose it with very little return can be rather frustrating and I'm not referring to just IP (Which I get it, its free in game money we can't ask for much more)  I'm also talking about Champion Mastery Points. 

While I can understand that you should be getting less than the other team, the amount you receive for sometimes wasting (Might seem a bit cynical but the fact of the matter is that's exactly what you just did) an hour of your life in a game sometimes can drive you even further away then just getting a few less IP points. In my opinion it shouldn't be based so heavily on Win/Loss but, rather instead more on how well your actual performance was even more so than now because lets face it, there's a HUGE marginal difference between what you get for winning and losing. There's also the fact of the matter your brain doesn't get that huge dose of dopamine that you get from winning which gives you that angry, frustrated feeling driving you even more away from playing another game that day.

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