varus
so with the crit item changes i just want to point out how varus' kit is all over the place unreliable passive ap scaling autoattacks occasional execution potential no clear item build monstrous teamfight ultimate insane poke (with ad/cdr build)
i think he should be a little more streamlined in terms of how cohesive his kit can be he has an ad execute/long range poke ability (so like jayce) but he was also viable as an ap right clicker (like kog and kayle) i'm sorry but how does this make any sense?
it makes sense that if everything he had scaled off of ad, he would have an overloaded kit it just doesn't justify why he has ap scaling, unless his design goal was similar to kayn where you have 2 late game goals in mind, which was never really stated about him
nashor's tooth has no place being viable for a champion who has also had a viable lethality build, but there it was
i just think varus needs to be balanced for one item path; be it lethality, crit, or ap