Aurelion Sol's play rate keeps dropping after (mini-)rework

BDB Kabuwukey··28 votes·11,015 views

Three patches have passed since Aurelion Sol was reworked. Since then his playrate has dropped from 1,4% to 0,9%, decreasing every single patch (according to https://u.gg/lol/champions/aurelionsol) despite the additional 65hp buff. Now his playrate is just as low as before his rework and may decrease even further, if the current trend continues. One of the reasons for that is that mains gave up on the rework by now and stopped playing him. Considering that his popularity did not increase and his winrate is still quite high (52.2% in 9.20 and 53.7% in 9.19), the rework did not solve any of Aurelion's "problems". Instead it made many mains unhappy without providing any important balance-changes (like the rework to Ryze and the nerfs of Aatrox). So, what really is the point? At this point, a revert of the rework might be the best option of preventing the champ from dying.

14 Comments

wolvius13 votes

Riot: makes Asol a wonky burst mage. Players: mains stop playing him and new ones aren't gained. Riot: https://i.kym-cdn.com/photos/images/original/001/431/201/40f.png

Tobykachu6 votes

The fact that Garen jungle is currently picked more than Aurelion Sol in the mid lane just goes to show how much they truly ruined this champion.

CasterGilgamesh3 votes

riot needs to just revert sol back to when he first was released he was fine then he definitely isnt fine now

KalokasIsMyDaddy3 votes

Aurelion Sol is the perfect example of what the fuck is wrong with Riot. They want every single champion to be able to burst someone in .5 seconds. Aurelion's "rework" failed because they literally removed his identity. The whole point in playing him is poking with W. Now you just burst people so his core part of the gameplay is gone.

When will Riot realize that they are fucking destroying their own game?

brb skt calling1 votes

When the opinions of millions of concurrent players are the same as the couple hundred complaining on the league boards about op damage.

SiG DxD3 votes

maybe he is just boring and unfun

floo2 votes

I got interested in Sol's gameplay in aram and started to play him on SR as well right before the rework. Now he feels quite different to play and less appealing compared to other options imo. The removed passive on E also feels horrible imo. Not being able to generate a large Q without using E, which is kinda unreliable, defeats the point of Q growing in the first place, doesn't it?

AquariusGine2 votes

They should scrap Asol and release Ao Shin. That was a cool concept compared to this slow space dragon whose abilities are so unsatisfying.

Acemaster812 votes

You know, they could just fix the champion. I despise the new celestial expansion and removing the e passive made no sense to me.

OtterlyLost2 votes

I dont understand why they changed him at all. I didnt feel he was problematic. He had a unique playstyle which made him a some what niche apart from mains who liked the way he was. Like, what was the goal of the rework even?

Killer of Night91 votes

Open up the champ to more player since they made him a lot easier. The goal wasn't aimed to the old aurelio playerbase but to create a new one. Sadly it didn't work because other mage are still easier and overall stronger when played poorly/well than him.

brb skt calling1 votes

He sucked and no one played him because it wasn't worth it and nothing changed.

Doomsday Weapon1 votes

Just give us back our old Dragon!!! You dont need to change something for the masses. Whats the problem with a champ that only a few play? i dont get it. They destroy game diversity for a few bucks on Champ Skins? There will always be people how dont wanna play the same shit as everybody else. We want to be different and you just took that possibilty from us. For nothing. Thx Rito.

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