Should Master Yi get a rework?
i dont know about u guys but
always been that champ i loved when i was a noob but hate now. and not because he is op "over powered" but he is boring. He is a easy champion with hardly any mechanics and it always made me mad. so i just showing what i would do if i reworked him give me your oppinion
Note this is not to make him weaker just funner
Passive
Double Strike
After every skill your attack speed increases by 10% this can stack 3 times
Wuju Style Cost: 70/80/90/100/110 Mana Range: 350 Master Yi swings his blade in a cone shape in front of him with blinding speed, dealing physical damage to multiple units in its path, while simultaneously creating a wave behind it. Basic attacks reduce Wuju Style cooldown. Master Yi swing his sword in front of him , dealing 25/60/95/130/165 (+100% Attack Damage) physical damage this also applies your marks for e if hit by 2nd wave , Basic attacks lower the cooldown of Wuju style by .5 second. to understand what i mean by 2nd wave see darius q that outer ring is the idea
after a comment i thought to turn his q to a real skill shot with a range 850
send a narrow wave of energy stopping after hitting its first enemy, if that enemy die the wave would pass though them with increased power "not adding any stats" of the wave also extending the range by 75, the damage of the ability does not stack but range those.
my point with both of the q i made is to keep the wave clear for yi
Meditate Cost: 50 Mana Range: Self Master Yi rejuvenates his body by focus of mind, restoring Health and taking reduced damage for a short time. Master Yi channels, restoring 20/35/60/90/110 (+50% Ability Power) Health per second for 4 seconds. This healing is increased by 1% for every 1% of Master Yi's missing Health.While channeling, Master Yi reduces incoming damage by 30/45/50/60/65%. Also applying a thorn affect returning 5/10/15/20/30% to only monsters and minions. This damage reduction is halved against turrets.
other idea for w Lighting Reflex Range self
lighting reflex while heighten yi senses and will allow him to dodge the next few skills or basic attack will only dodge aoe skills if yi is 75m from edge will cause him to dash out of area im not adding any stats on him cause im bad at scaling XD
Ionian Blade Cost: 40/50/60/70/80 Mark 2/3/4/5/6 Range: Self Master Yi becomes skilled in the art of Wuju, passively increasing his Attack Damage. Activating Ionian Blade marking them for death. Once reactivated, the mark will trigger if yi stop attacking them for 4 sec the mark will fade away, causing a sec of bleed per mark. He basic attack target while skill is active and marks them for death. Once reactivated, the mark will trigger, if yi stop attacking them for 4 sec the mark will fade away, while active basic attack by yi will stack Passive: Grants 5% Attack Damage. Active: Basic attacks deal bonus 20/30/40/50/55 true damage, if Ionian blade is reactivated cause the enemy to bleed for one sec ,stacks 6 times
Alpha Strike Cost: 100 Mana Range: 700/800/900 Master Yi dashes to target area in a line with blinding speed, dealing physical and magical damage to any units in his path up to 5 times with in 7 sec Master Yi charges forward, dealing 150/250/350 (+60% Ability Power)(+100% physical) magic damage to anyone he strike, this can cause a critical strike, while active passive for each dash, also if Ionian Blade is active will apply marks to each target hit
These are of course op stats but this isnt wwhat it will actually be it will be a way more nerfed version
AP yi