Not fun anymore

Queen of Angmar··4 votes·2,290 views

Is it just me or is league getting less and less fun to play? i mean for example turrets are becoming useless, they prioretize minions over champions even if they attack and does so little dmg, and at this point whats the point of having tanks when you can build super tanky and still get one shot by anything. its just not fun anymore, every game is decided by who does the most dmg and not team preformance. [slayer-jinx-unamused]

15 Comments

KVbqbFsC8e1 votes

I sometimes wonder if I'm playing some different version of League than this Board. I build tanky all the time, and never once have I been one shot, or anywhere close to one shot. Very strange.

mack91121 votes

Turrets have never done more damage than they currently do ... they can two shot some champions.

xDogMeatx1 votes

add in guardian angel/deaths dance you will be surprised how much a adc can tank.

mack91121 votes

{quoted}

add in guardian angel/deaths dance you will be surprised how much a adc can tank.

I don’t understand that arguement

xDogMeatx1 votes

ok 1st an adc at end game tanks like 3-4 tower shots (they have 100 armor with guardian angel in there) then drain tank minions it back to normal.

mack91121 votes

{quoted}

ok 1st an adc at end game tanks like 3-4 tower shots (they have 100 armor with guardian angel in there) then drain tank minions it back to normal.

So you want an adc to be one shot by a turret 25 minutes into the game ?

xDogMeatx1 votes

actually i never said how much hp they had im saying thats when they stop tanking tower shots to efficiently fight the enemy team still. and towers one shotting adcs would help the game alot since adcs are basically ranged assassins with unlimited burst late game.

lets say its a ashe (example) late game vs say talon lets say hypothetically they both have unlimited hp for the sake of damage demonstration purposes the ashe auto attacks cost no mana has no cooldowns yet does assassin damage for a unlimited period of time while assassins only have 1 or 2 (in the cases like kayn) chances to burst their target. im talking about dealing damage ADC dealing full damage for 4 seconds vs say assassin 4 seconds. ill bet you for some odd reason a adc is allowed to deal a obscene burst per second with 0 mana costs/cooldowns. (exceptions here are jhin cuz his attack speed is fixed.) so yeah also adcs have a unbelievable arsenal of anti assassin items. it makes you wonder whats the point of playing a melee assassin if you can use a ranged one instead.

i believe i summed up the frustrations of a assassin player.

mack91121 votes

{quoted}

actually i never said how much hp they had im saying thats when they stop tanking tower shots to efficiently fight the enemy team still. and towers one shotting adcs would help the game alot since adcs are basically ranged assassins with unlimited burst late game.

lets say its a ashe (example) late game vs say talon lets say hypothetically they both have unlimited hp for the sake of damage demonstration purposes the ashe auto attacks cost no mana has no cooldowns yet does assassin damage for a unlimited period of time while assassins only have 1 or 2 (in the cases like kayn) chances to burst their target. im talking about dealing damage ADC dealing full damage for 4 seconds vs say assassin 4 seconds. ill bet you for some odd reason a adc is allowed to deal a obscene burst per second with 0 mana costs/cooldowns. (exceptions here are jhin cuz his attack speed is fixed.) so yeah also adcs have a unbelievable arsenal of anti assassin items. it makes you wonder whats the point of playing a melee assassin if you can use a ranged one instead.

i believe i summed up the frustrations of a assassin player.

If you lost a 1v1 as a talon vs an Ashe you are a terrible talon player simple as that.

This argument makes no sense if you make turrets power enough to one shot adcs then they will 1 shot most champions and everyone will just hide under tower.

If you are so behind that you cannot enough have a slightly close duel with your oppsign laner then you should not get a damage source that does all the work for you.

Turret damage is more than enough and is literally the most it has even been in the entire time of league being a game.

xDogMeatx1 votes

hell no i mean im talking a unlimited hp match of who can do more damage (for demonstration purposes ofc) in the course of 6 seconds. yes i mean use the whole kit then auto attack. they both get their own timer to attack. i dont play talon either and if i do ill use the Weeb talon skin for funzies.

mack91121 votes

{quoted}

hell no i mean im talking a unlimited hp match of who can do more damage (for demonstration purposes ofc) in the course of 6 seconds. yes i mean use the whole kit then auto attack. they both get their own timer to attack. i dont play talon either and if i do ill use the Weeb talon skin for funzies.

So let’s not include the mobility tools into this or the stealth that talon gets or the stronger single target burst damage he has.

An adc is designed to be a sustained damage source for a team which is what you are describing. How is the adc doing it’s role a bad thing and how does any of this have anything to towers not doing enough damage.

xDogMeatx1 votes

its not that im complaining about adcs doing too much damage its about the fact when they CRIT they are slinging nuclear bombs at you without any costs. when a assassin does their assassin thing throws 1 or 2 nuclear bombs (if kayn or any assassin who can reengage) then afterword the adc can double that maybe triple that output like "hmmm you threw 2-3k damage my way lets see if i can match that damage after 3-5 seconds later". btw i like adcs like vayne ashe is just used as a example here cuz why not. since her passive gives back her crit damage the more crit items she buys also has a slow inside it.

ArtumisPrime1 votes

True, when heated up especially, towers deal absurd damage at low levels after the plating update increased their damage...but what you're not considering is the fact that mobility is also much higher now too. This means that people take less tower shots in dives.

Halodjin Tyr1 votes

Honestly As a Jungler Turret plating has kind of ruined the game for me, but that's mostly because of the short comings of Evelynn as a Champion.

Her inability to Reliably Handle Dragon/Rift/minions/turrets really hurts in the early game and forces me to give up SOoooo Much.

BeatzBoyFTW1 votes

I'm already at a phase where I don't feel bad from not touching League for a week. Hell, I used to be a hardcore LoL addict back at Season 5, and look at the shit we got to now...

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