[{quoted}](name=Bears Dont Care,realm=NA,application-id=3ErqAdtq,discussion-id=BnOMXey0,comment-id=000400000000000100000002000000000000,timestamp=2019-01-31T19:24:41.513+0000)
It is a strawman, because it does not convey an advantage which another player who is not paying cannot compete against.
In consideration of the fact that it gives you a small chance at getting a champion you want, that isn't pay to win.
Hell, just because you receive the champion you want does not guarantee a win in urf mode.
Wrong, that was YOUR argument.
I stated very clearly, that it still remains very low in terms of getting the champion you WANT, it doesn't automatically mean you will win the game, and does not change your chances of winning the game in anyway.
it only changes your chances of getting the champion you want SLIGHTLY. THis is not a competitive advantage.
Except that it doesn't.
You have not demonstrated in any objective way how it provides an advantage outside of saying "it gives you a very small bonus of getting what you want!", while completely ignoring how it provides an actual ingame advantage.
People are't dumb for wanting it, they're dumb because this does not provide one.
Again, never said its a competitive advantage, you are transposing your view on the matter on myself.
It does not provide you a competitive advantage because it doesn't alter gameplay.
Even if i have 2 re-rolls, I am just as likely to get Evelynn as I was before the re-rolls because of how statistically insignificant the advantage would be.
What says they will?
THAT IS WHAT PAY TO WIN MEANS!
Which is objectively wrong to state and is wrong.
This argument you are pushing forward is utterly ridiculous.
Pay to win is self defining.
Think archage, where you could not keep up with anyone who was paying money into the game simply because you could not craft while they could.
It's not a strawman. ARURF pass is a chance at an advantage in a game, just like crit chance is a chance at an advantage in a game, which is an advantage. A player without that pass doesn't have as many chances to roll a strong champ. It is objectively stronger to buy the pass.
I see you're of the "it's not P2W unless paying guarantees a win and not paying guarantees a loss" mindset, which is probably why we're disagreeing. Since this is a competitive PvP game rather than an NPC stomp, the only way to make guarantees like that is to grant victory to whoever pays more. However, even a small advantage in a PvP game ruins the competition, and it becomes "whoever spent (more) money is more likely to win," which is why other people have a problem with this.
The "change" the pass grants you in your chances of getting the champion you want is an increase, making it a competitive advantage, however slight. Do you know the difference between "zero" and "not zero"? It's very important.
Yes it does. The "extra chance at getting what you want" is a chance for stronger champions, which have a huge impact in a mode like URF. Some champs are mediocre in URF, others are terrible, others are fantastic. An extra roll of the dice to possibly change your Karthus to a Vel'Koz is an advantage that non-payers won't have (note, an extra roll of the dice, which is what the pass provides).
Calling people dumb for thinking this provides an advantage when it does is an ad hominem, and, since I've clearly been saying that it provides an advantage, it's specifically an insult to to me.
"I am just as likely to get Evelynn as I was before the re-rolls because of how statistically insignificant the advantage would be" LOLOLOL. The chance is small, therefore it is zero! Are you for real? Calling people dumb and then confusing numbers that are zero with numbers that aren't zero?
Riot will increase the advantages you can get from paying money if it's profitable. If they gain more income from selling these things than they do from people leaving due to P2W, there's no sound business reason not to. Some people will pay a lot of money for competitive advantages, so if the backlash is pretty limited and shouted down by insistence that it's not P2W, it'll be worth it, and Riot should do it, because they're a business.
If you think that P2W only applies on guaranteed wins and losses, you'll basically never think anything is P2W. There could be armor in a cash shop granting +1000 all stats, and that doesn't guarantee a win (that person could troll, AFK, etc.), so it wouldn't be P2W by your definition. However, it's a competitive advantage (an enormous one), and anyone who values the integrity of a PvP game would have a problem with that.
Telling me that the statement that being able to buy advantages in a game means P2W "is objectively wrong to state and is wrong" is just redundant babbling with no substance (after you call anyone who disagrees with you "dumb").
Calling the purchase of competitive advantages in a PvP game "P2W" isn't "utterly ridiculous." You just don't have any argument other than logical fallacies. Frankly, I'm tired of your obstinacy and your rudeness, and I'm done talking to you here. Goodbye.