The new Gangplank needs... something. But Idk what. Maybe i nee
Why is the new Gangplank so frustrating? I understand he now requires good positioning to get his Powder Kegs off well, They are nearly impossible to hit in lane because enemies can just walk out of the radius. I agree that is is very rewarding when they hit, and it requires good placement and timing, but so much can go wrong in the time I'm running, and focusing on my barrels and not my team and my placement as a player. But, it's less about the powder kegs and more about how weak gangplank feels. I feel 100% reliant on my kegs, because that's where ALL my power is, if i miss the chain, I have to wait for more, and my Q is weak and i can AA once with the new passive, but that would out be in danger. Gangplank isn't an auto attacker, he is barely a AD caster, he is 100% reliant on his Kegs and if he misses then there's nothing for him to do. Say i do hit my barrels, it's usually amazing. But i think it is WAY too difficult at the moment. Maybe lower the cool down on multiple barrels? Or make is easier for GP to hit them? it is so easy for champs to disarm GPs Kegs, almost too easy. Maybe make the range bigger on the blast radius? Idk, but something needs to be done.I love the new Keg mechanic, i really do. But i am really unsatisfied with his placement at the moment, he needs something done to make him stronger but idk what it is. Better base stats? easier time with Kegs? I'm leaning towards a keg improvement, but outside of kegs GP is just weak. I feel useless building tank or offtank and if i build DMG i am too squishy to do anything if i miss a keg. Welp. Please help us GP lovers.