Shacos Rework didnt make him better
Hey guys you may or may not know me on the Rift or tuned into my Stream on Twitch, I am a Gold IV player and I like to say I have a fair knowledge of the game by this point (5+ years playing). What troubles me is that the champion I know and love has been given the worst rework I have seen in awhile. Normally Riot you guys are pretty good at making the Rework champs having a upper edge on the rest to get the players on board and change the meta.
Shaco... A Champion I know and love and mastered myself a little fancy lvl 7 mastery on this bad boy , has been tossed aside and all the other champs are crazy good. Shaco wasn't buffed, he was nerf'd. Now, im not going to get into the math of the disadvantages because most of you can find it out for yourself or give Shaclones YouTube vid a look see ( https://www.youtube.com/watch?v=v8OeHxloR_c ) I myself was a bit skeptical if Riot would pass him onto the server without buffing him, turn out I was wrong.
Pros/Cons
will start with the bad first. In the jg where I normally play him, although i've enjoyed my share of ap mid. He feels... clunky. Like I am learning to re jg again or maybe its the new jg or the fact he doesnt do as much dmg. I feel like I am struggling in the jg before I have even made it out to gank a lane. I dont even know what to max on him anymore, nothing feels like it makes an impact on what I pick. Q is what I go for now and thats only so I can extend the time invis and not for the "dmg" that comes with. the main focus on most Shaco players was his Shiv and now that feels like I am tickling them rather than seeing the awesome e dmg followed by burst of a invis gank . even by late game I dont feel like the same Shaco from last season, I feel like a last hitter and not an assassin. I dont get the Idea of ksing to get a kill now nor does it feel impactful in team fights. On to his R this was a great move by the dev team 100% and dont get me wrong it add value to the awkward ult that Shaco would have to fight others with BUT, he is never in a team fight long enough to have a chance to have his clone do anything nor does the boxes add value because if one dies, they all die. that removes the value 1000% times over. i would get It if they insta went invis but they dont. The enemy team has a chance to remove them with one auto attack and the passive from the clone is done.
The good is going to be a bit shorter I feel. Shaco's q timers are an awesome mechanic that allows teams apposing him have the chance to feel more safe from his lane ganks and makes it so 1st time Shaco players are unable to balance and cheese . His W not being able to stack removes the cheese potential he had with baron/dragon and unfortunate people walking through jg. His E now and q now having better ap points making him a mid more viable and allowing players to extend his ares of play. The R gives Shaco players the chance to be a provided player in team fights and cause massive cc and ap aoe dmg.
Will this be something you guys will look into and will there be a buff in later patch? Because at this point ill be attempting other champs a and putting my Shaco to rest until then. Id also like to hear from other Shaco mains or frequent players on what you guys think of the rework and is there any concerns if not the same as me. Or maybe you have and better build path or a way that helps you play him better let me know :)
into
(in that order) with your Jungle item being built or not as you deem necessary. If you do, grab anything other than Cindehulk, but I'd advise Warrior. You want burst. The rest is situational. You might want to delay the Ravenous Hydra if you need something ASAP like a Maw or EoN to survive against a burst mage.
. Or now a
. It is by definition a flawed playstyle once it's past the laning phase.
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as a rush).
he is not. The he was broken before and he was unhealthy, it was the result of lower elo people (over extending, over staying, not grouping and not pink warding or warding in general) . He'd do what an assassin is supposed to do, if you extend without your team and its a 1v1 the assassin will win. hes there to ASSASSINATE YOU get it ? Hes supposed to punish people for over extending its what assassins do. Now im expected to be an Ivern supp jg that roams around unable to 1v1 anyone unless I somehow get super fed which is incredibly hard, especially in high elo ques. The run down on his abilities(my view / play style). Q gap close or escape method. Which lead to the deceive part hehe. You want to confuse your opponents not lead them to a box mushroom forest like some toxic Teemo main. W was a tool to allow enough cc that made your ganks worth it if the 1v1 went down it gave you enough time to burst them before they one shot you. E was and awesome way to slow them so they were unable to run away from you, or to get that last hit as they flash... those always felt good. R was a great way to trick the enemy team or to provide pressure on tower when needed.
