Tons of Kalista Talk. The other Truth.

xSteez·2/22/2015, 3:36:41 AM·4 votes·844 views

Everyone is talking of Kalista range nerfs, energy rework, rend stacks and all. She gets blown up pretty easily if you know what you're doing. Im just here to say, if she takes any sort of nerfs, I will probably just give up on this game. \

I feel like her range is already pretty low, and shouldn't be touched. And for the rend stacks. That is just the perk of having her on your team. She is squishy, not as mobile as you think (until at least more Attack Speed than Runaaans(I have 18% AS in runes)), and rend is the only tool that helps her farm in safety due to the squish of her kit. I think she is stable and shouldn't be changed. Because if she is running through you, seeing as its a team effort it is your own fault.

10 Comments

Terff2/22/2015, 3:42:47 AM5 votes

Everyone uses the she's squishy argument when... in fact every adc except maybe urgot and sometimes graves are all very squishy.

Truly Prideful2/22/2015, 3:56:48 AM3 votes

Most of the negatives you list are present in every other ADC to a higher degree, with some exceptions like Graves has a passive with tanky stats.

Her range is low? 550 is standard range for most ADCs. She's squishy? So are the rest of the ADCs. She's not as mobile as we think? She has access to more mobility than anything else and it costs her nothing other than an autoattack or a Q. Rend is her farming tool? Must suck to be refunded mana if you're farming with it correctly.

That said, I don't think she's THAT far off from being okay. There just needs to be some kind of counter to her passive. Maybe have slows lower the jump range in some way. Capping Rend damage against neutrals would be smart, otherwise what's the argument for capping it for everyone else?

Talamare2/22/2015, 4:56:06 AM3 votes

I might let you say she is squishy I might let you say she has low range

I WILL NOT ALLOW YOU TO SAY SHE IS NOT AS MOBILE

GloriousKaiser2/22/2015, 3:46:38 AM3 votes

I think she is stable and shouldn't be changed. Because if she is running through you, seeing as its a team effort it is your own fault.

Stable? Were talking about Kalista right?

How is it stable when this champion's mobility is beyond that of any previous ADC let alone champion? How is it stable when this champion gets to pick and choose who they want to pick for their passive? How is it stable how Kalista counters an entire class of champion?

Why does Kalista get an exception of getting to go free when any other carry who gets caught by a melee bruiser regardless of their possible dashes Is punished?

You say she's stable yet she doesn't get punished like uhm everyone else does. You say it's a team effort yet She doesn't need a support to peel for her. Why does the other team need to band together to take down Kalista? Why doesn't Kalista have to have such commitments?

GoodHotFreshFly2/22/2015, 3:46:44 AM2 votes

I agree a lot. She really isn't as mobile as you think and has hard counters, which mainly consist of champions who have targeted abilities instead of skillshots, like Tristana and Vayne. Another huge downfall of hers is her reliance on a support. A good bit of her sustain damage in lane, surprisingly, is from her W passive, because of its % health damage, and if your support doesn't auto-attack, you can't utilize it. Also her ult is pretty self-explanatory in why you need to have some good synergy with your support.

xSteez2/23/2015, 9:08:48 PM1 votes

WIthout Any boots or any attack speed she is slower "Mobility" wise than most champs. That stutter of "Can't Stop Autoattack" is enough for near any champ to catch her. "Not As Mobile" so yeah. If you have a problem with her to the point you want her nerfed. You must be doing something wrong

Retillin2/22/2015, 3:45:11 AM1 votes

Well, bye? There is already a stealth nerf on the PBE. And she is "squishy", but so is every adc to some degree.

pE4CbxDPQO2/22/2015, 6:29:15 AM1 votes

{quoted}

She is not as mobile as you think

wut

64931067_DEL2/22/2015, 6:35:01 AM1 votes

Pretty low range ? Lucian KogMaw Sivir have 500 range (without any abilities); Graves Quinn have 525 range. Jinx also have 525 on her gatling gun. Squishy ? Ok all adc are squishy. Not "as mobile as" xSteez "think" ? Ok even when she have no items, no runes and no masteries then 0.658 AS means that almost 1.5 second she can move like one Graves E. This is NOT MOBILE ?

Reynard the ƒox2/22/2015, 3:40:53 AM1 votes

the problem is people in soloq dont work together well enough to focus her a tthe start of a fight. whenever i play with or against one in my elo (which is admittedly trash) she always seems free to dart around and pick the enemy team off one by one.

i honestly just want her gone from the game i remember reding her kit before release and thinking how in the world riot agreed her kit was a good idea.

edit: or if they capped rend stacks at like 10 for champions 20 for monsters i guess that would be ok