Improving Support
I recently saw Riot's post about Some thoughts on Support
and how they wanted to make Support more appealing/attractive for players to choose. I myself thought of a good idea for supports
should be Linked with the Support items similar to
with
&
, Therefore you can only get
items when
summoner spell is chosen
Upgrading
to
results in changing
just like
and

Examples
makes
slow for 60% instead of 30%
OR
makes
stun the target for 1 second then does it's normal
after the stun
makes Allies gain a shield for 3 seconds from 30% of damage dealt to target with
debuff
OR
makes
give a shield to ally target for 2 seconds, If the ally target with the shield structs an enemy champion they get debuffed with ![]()
gives allies 40% movement speed toward a target with
debuff (similar to
)
OR
heals caster of
for 15% of all damage dealt to target with
debuff (I can see this working well with
as she's focused hard in fights)
I'm getting a lot of comments about this forcing you to use
over
and in result to all these comments you could upgrade
to Inflict grievous wounds
These are just examples that I've come up with I'm sure there would be many different Upgrades & changes, I know Half of these are really broken/Over powered, If this idea made it into the game it would be tested & tweaked for balancing in PBE
keep their actives & also keep upgraded
from
similar to
keeping their Passive and upgraded
from

You aren't Forced to not take
as a Mid or
? or anything!
will just be normal without it's support items
This is just an idea :) feel free to give feedback or even come up with your own
upgrade in the comments
speaking of feedback there are heaps of comments about problems and most of them I have solutions, before you comment roughly check if what you're about to say is already there
-Quinith
. But if you put It on
then they can't properly use relic cause mage supports are ranged. If you put it on
on
. I should not be expected to build that simply because I am playing support, especialy on