Skarner Discussion.

BialyADI··4 votes·855 views

Why no one play Skarner? Can Riot Buff him some how? And what you think about Skarner ;D?

8 Comments

Only Play Darius5 votes

Because he is trash.

He has literally the worst passive in the game, "oh man 3 spells AND a basic attack for a micro stun with an internal cooldown and some nonscaling magic damage. Gee thanks!"

His E is quite possibly the worst ability in the game. It has garbage base damage, garbage scaling, high mana cost, and the projectile moves slow as shit.

Despite having 2, yes TWO, movespeed steroids in his kit, people always manage to outrun him, especially if they have a dash. It's comical how many kills escape because he can't catch up.

He is forced to build tank due to his playstyle: He needs to be in the middle of the enemy team to do maximum damage. However, he has zero tank scalings of any kind.

He isn't unplayable by any means. Just that there are so many other junglers that do the job better than him.

BialyADI2 votes

I miss that old Skarner with old passive and skills QQ.

Celeste Benal2 votes

Its amazing how many people have no idea how beastly Skarner is. Build item 3717, item 3025, item 3006 , and item 3071. Follow with some MR item 3156. Kill all the things.

His Q is a mixed damage AoE on an insane short CD that gives him both MS and AS steroids on-hit. Did I mention its AoE? Multiple hits, multiple stacks. But it scales better off of AD than AP.

Speaking of AoE stacking, what item makes him tanky, grants AD, and shreds armor on-hit to make his Qs and AAs more effective? item 3071. The HP synergizes well with Cinderhulk. The Rage ability makes him even stickier. It grants 20% CDR, which has obvious benefits not just to his Q, but also to his other abilities. He benefits massively from every stat and ability on it.

IBG is another core item. It grants another 10% CDR, 60 armor, 30 AP to buff his Q, E, and R damage as well as his W shield, and 500 much needed mana. The short CD on his Q also procs the IBG Spellblade ability as fast as it comes off of CD. The Spellblade from IBG does 125% base physical damage, which benefits from the armor shred from BC. I like perma-AoE slows+damage. Don't you? He does tons of damage while still being tanky, and makes it almost impossible to escape from him without some form of hard CC or escape. He can duel no problem.

The boots are to increase his AS to the point where his AAs will reduce the CD on his Q to let him proc Spellblade as fast as it comes up.

His ult needs no explanations. I love tower diving with W, Impaling someone, and then dragging them out for my team to kill. Damage? What damage? I shielded it all.

Unfortunately, despite the obviously beneficial interaction with Sated Devourer, he doesn't really benefit from it as much as other junglers like Master Yi. But Yi is killing everyone right now.

Skarner is vulnerable to hard CC and true damage. He also has no sustain. But against a team comp with mostly slows and positioning-based champs, he can seriously punish them. His wave-clear is also really good. So he can split push no problem, kill a solo champ that's defending, and keep on pushing. They send 2 or 3? All 5? Run away. His W and E make it almost impossible to catch him.

And while I agree that on first look his passive doesn't seem so good, its very good in the jungle because he applys stacks in an AoE with every Q. Its also very good for stunning a running champ and securing the kill.

Taredom1 votes

At most they might give him a love tap to remind people that he exists and is fun to play, but all in all, especially if you get the new devourer sated, he becomes terrifying.

Tomate Cru1 votes

I always have fun playing ARAM with Skarner full tank, but I do agree that he needs some love... A better Ult maybe...

AFK Push1 votes

His ult is the only good thing he has going for him, he can literally pick off anyone on the enemy team for your team to demolish. The rest of his kit is complete garbage imo. The rework pretty much left him in just as bad as a spot.

Sire Hippington1 votes

The main reason i don't play scarener is cause the rework destoyed his viabillity as hybrid or ap-bruiser toplane. He's an ok jungler, but as a jungler, his sole purpose is the ult, followed by peeling with the new passiv+slow, and i don't really like that gameplay.

I loved the old scarner, try to get into the middle of their team, bring the damage while beeing suprisingly tanky with the shield and the amazing selfheal. With the rework, they turned him from a shyvana like bruiser that had lowish utillity but high damag and tankiness potential into a phoenix udyr, moderatly tanky with some damage, but mostly annoying with the passive stuns. Just that scarner has atleast some playmakeing option with his ult...

His current identity as walking ult that becomes a peel-bot once the ult is on cd simply isn't realy apealing for me...

Phoenix Kotori 1 votes

He's underrated, imo and Jelly Mac has no idea what he's talking about "the worst passive in the game" wow what an idiot, it's a very powerful and reliable CC tool, it just needs cooldown indication on targets. He was pretty weak before the gave him the stun after he lost his slow (though I miss that), but I think he's fine now and has much stronger 1 vs 1 and skirmish potential than most people realize, which he trades off for a bit worse pure team fight power than some other champions for it.

I really like him, he was my first jungler back in late s1, and recently I had tried going item 3725 -> item 3078 -> tank and works pretty well on him, since you need mana when you can't get blue makesitem 3713 a strong choice on him, but if your mid doesn't need it then item 3706 item 3715 are fine on him too.

I still need to test item 3933 on him for fun.

More from Gameplay