Syndra Buff/upgrade: Syndra Force of Will upgrade (W) (@Meddler)

Trollicious··2 votes·816 views

Some PBE cycles ago there was a discussing where Meddler asked opinions to find a way to have the upgraded Syndra W feel unique. Adding hard cc (short knock up) isn't deemed appropiate (very understandable). I saw a lot of ideas about giving a hit some kind of AOE slow, but in my opinion that isn't really unique either (iceborn gauntlet and rylais are specific items for that).

I would like to propose the following ideas to stir up this conversation again

  1. Syndra masters her force of will.

Syndra has mastered her Force of Will to form one Master dark sphere. This sphere is indestructible. It could siphon power when an enemy champion is hit by this specific sphere but that might be hard to keep track of. Then again with kindred able to get stacks, nasus q and veigar q, it might not be impossible to code (I have no clue myself). Every time this special sphere is thrown on an enemy champ syndra gains 3 (?) AP. (This would really make you choose between upgrading W to be able to farm up AP, upgrade Q for extra sphere damage, or E for having stun up more frequently and larger widht. The 'master' sphere would be grabbed if available (like if Orianna's ball is on her), but the player can just grab any normal sphere if its on the field. The special sphere could also just deal extra damage, apply a short fear (because of the immense power), a slight knock up or be impassable terrain.

When Syndra dies the Master sphere remains where ever she died, enabling counter play to ward that place and defend it if Syndra wants to go back to grab her sphere.

Certain champions would be able to interact with that sphere. For example:

  • Lee Sin would be able to kick the sphere
  • Tahm could eat it and spew it.
  • Orianna will make a joke/taunt when she is near the 'lost' sphere of Syndra

2)Force of Will empowers friendly minions.

Right now it is not possible to grab a friendly minion. Maybe the W upgrade could make this possible, and when grabbed the minion becomes empowered (like a baron minion or banner of command minion) for a set time or until it dies. This would be a way to buff her siege potential a bit.

  1. Force of Will sacrifices friendly minion

Grabbing a friendly minion and throwing it causes it to die instantly by this force and deal additional damage. This way you can also prevent your opponent from getting cs (latter would also possibly make support Syndra a tiny bit interesting again cause you can deny cs that way)

If I get any more ideas I will share them, for now I would like to hear all your opinions about these ideas and of course from Meddler. Thank you

6 Comments

Cherysse1 votes

A good way to buff it would be to make it like Kalista's Ult so you can use your W on an ally champ and the champ can throw itself within the range, it would allow her to have some more QoL and a better late game. Also it feels arbitrary that you can only use it on minions :v

Trollicious1 votes

That would be an ultimate ability and way too powerful. It would give Syndra an absurd amount of additional utility.

Cherysse1 votes

Wouldn't that be pretty?

Shavidar1 votes

Yes, yes it would be.

Trollicious1 votes

Haha yes it would!

Sniperkaj1 votes

I have a good idea for Syndras Q passive: Make Q able to have 2 charges (similar to Velkoz W) at max rank, with a 0.5 sec static CD. Put the bonus dmg in the W upgrade, but instead of increased damage, it now ignores 25 % of the total MR of the target. I also feel like E could give like 15 % MR shred to stunned targets at max rank - it would really fit in her "unlimited power" theme. These buffs would most certainly help her bad lategame, and she would actually be able to damage tanks severely.

And please increase the base DMG of Q, if not at all levels at least at lvl 1. 50 dmg is just abysmal

More from Gameplay