Syndra Buff/upgrade: Syndra Force of Will upgrade (W) (@Meddler)
Some PBE cycles ago there was a discussing where Meddler asked opinions to find a way to have the upgraded Syndra W feel unique. Adding hard cc (short knock up) isn't deemed appropiate (very understandable). I saw a lot of ideas about giving a hit some kind of AOE slow, but in my opinion that isn't really unique either (iceborn gauntlet and rylais are specific items for that).
I would like to propose the following ideas to stir up this conversation again
- Syndra masters her force of will.
Syndra has mastered her Force of Will to form one Master dark sphere. This sphere is indestructible. It could siphon power when an enemy champion is hit by this specific sphere but that might be hard to keep track of. Then again with kindred able to get stacks, nasus q and veigar q, it might not be impossible to code (I have no clue myself). Every time this special sphere is thrown on an enemy champ syndra gains 3 (?) AP. (This would really make you choose between upgrading W to be able to farm up AP, upgrade Q for extra sphere damage, or E for having stun up more frequently and larger widht. The 'master' sphere would be grabbed if available (like if Orianna's ball is on her), but the player can just grab any normal sphere if its on the field. The special sphere could also just deal extra damage, apply a short fear (because of the immense power), a slight knock up or be impassable terrain.
When Syndra dies the Master sphere remains where ever she died, enabling counter play to ward that place and defend it if Syndra wants to go back to grab her sphere.
Certain champions would be able to interact with that sphere. For example:
- Lee Sin would be able to kick the sphere
- Tahm could eat it and spew it.
- Orianna will make a joke/taunt when she is near the 'lost' sphere of Syndra
2)Force of Will empowers friendly minions.
Right now it is not possible to grab a friendly minion. Maybe the W upgrade could make this possible, and when grabbed the minion becomes empowered (like a baron minion or banner of command minion) for a set time or until it dies. This would be a way to buff her siege potential a bit.
- Force of Will sacrifices friendly minion
Grabbing a friendly minion and throwing it causes it to die instantly by this force and deal additional damage. This way you can also prevent your opponent from getting cs (latter would also possibly make support Syndra a tiny bit interesting again cause you can deny cs that way)
If I get any more ideas I will share them, for now I would like to hear all your opinions about these ideas and of course from Meddler. Thank you