Morde main since 2010, Bot lane Morde Should! Be a thing BUT!!

WWWilliam··6 votes·795 views

I have over 4k games played and more of them are Morde then any other champion and I mained Morde Since 2010 And these recent changes to Morde are devastating, But not for the reasons you may think. Let me explain.

Bot lane Morde can and should be a thing. I'm 100% behind Morde been viable bot lane in fact when I first started playing LoL Morde was a bot lane APC that was his role that was meta (AP bot with support and ADCs went mid). But back then I thought it was stupid to go bot with Morde because his ult was designed to steal ADCs souls and ADCs went mid so I went mid with Morde (And got raged at for it for been so "unmeta") Morde thrived on the solo lane EXP so he kinda stayed there while ADCs started going bot, So I'm fine with Morde following ADCs wherever they go. What I'm not fine with is the way it is planned to happen by gutting existing playstyles for no reason.

As mentioned Morde thrived on Solo lane EXP so this change: Creeping Death [ W ] New Passive: Mordekaiser receives full experience from any lane minion he kills, regardless of lane partners Is nice attempt to keep Morde topped up on EXP in duo lane. Cons are: -It's still better EXP to solo lane, Since it wont give him as much EXP as he would get as a solo laner because he will get zoned and pushed out of lane and miss CS (People don't 100% CS in lane, Specially Melees vs in bot) Unless he gets 100% EXP from all minions it will be fairly mediocre. (Think how many people use EXP runes a little EXP boost doesn't help that much) -If you kill someone that is a higher level then you, You get more EXP. So enemy laners will catch up on any slight EXP lead pretty easily if they get a kill.

Regardless of the Cons it does help Morde to be viable bot and to want to go bot and it's a good way to encourage players to take him bot because it doesn't take anything away from solo lane Morde and gives him a nice mechanic to Duo lane Morde, Reason I'm explaining this is because there are good and bad ways to incentivize duo lane Morde. Such as: New Active - Harvesters of Sorrow: Mordekaiser and target ally champion gain 75 Movement Speed while moving toward one another. Rioter CertaintyT: Harvesters of Sorrow (W) is not castable without an ally champion present. If you are alone as Mordekaiser, you'll have to do without it unless an ally ganks/roams for you. This is an horrible gut wrenching way to force Morde to go Duo lane. These changes are akin to trying to get kids to do well in school say the EXP boost is like "Hey kids do well I will give you a gold sticker!" which is fine but this change is "LISTEN UP KIDS I STOLE ALL YOUR TOYS AND YOUR NOT GETTING THEM BACK UNTIL YOU DO GOOD AT SCHOOL" But except doing good at school its using your W skill. It's blackmail and extortion to physically force people to go Duo lane Morde by hurting his solo lane (Which isn't even OP to begin with) For no discernible reason...

Just basically deleted his W for solo lanes, W was essential to Surviving ganks and burst dmg (Getting a full combo to your slow moving face that W's MR can be a lifesaver) and CC with the Armor/MR + Small shield generation, And been able to push the lane and help cs and heal a bit with spell vamp when putting it on a minion from a safe distance, With the movespeed it also helps to escape or chase near minions. All that and more is completely gone.

Then I read on the PBE Siphon of Destruction [ E ] Base damage decreased from 70/115/160/205/250 to 35/65/95/125/155 I just don't know anymore... Morde NEEDS his E to poke its his primary form of poke and DMG and it's dmg is basically cut in half? Level 2 E does less DMG then level 1 E currently and level 1 E currently is pretty bad at poking and trading. I don't know how Morde is expected to trade with Cait/Sona with 35 dmg on 5sec CD that damages himself.. (When cait can have 76+ dmg auto attacks level 1) And you Really need the ranged dmg for bot lane and this is Mordes only ranged attack (Since Q is getting reworked into melee only nerfing Mordes ranged dmg even more)

Riot likes to use the term hidden power, Here are some hidden weaknesses to Morde Bot lane: -There is no passive that says "Morde must push the lane" but Morde will push the lane, You cannot CS effectively without his AOE spells and you need to generate a shield with AOE spells to trade. -Bot lane is a longer lane then mid so pushing the lane makes your more susceptible to ganks. (Top Morde has his level advantage over the JG to compensate) and Mid lane you can reset the waves by pushing into tower a easier because it's a shorter lane which is hugely important to countering a lot of champions mid as Morde (With certain champions you if you can't fight them you need to push the wave into the tower to mess with there CSing then let the minions reset asap) Now if you want to do that bot it's a longer lane so it's going to take more time to push the wave into the tower, ADC's are generally better at CSing under tower, It's going to take the wave longer to get back into the middle of the lane in bot lane, All hidden disadvantages to Morde bot.

But I really feel gut wrenched and astonished when I read some things (no offense) CertainlyT says: "Morde is still able to solo lane/jungle in our testing" 1. Morde doesn't and shouldn't jungle 2. Removing W from Morde kills his clear speed and survivability. Who is doing this testing and how can they think Morde can jungle, without his W.... I feel like this is a bad dream.

There are a billion other things I could criticize and complain about how things could be done better in a million different ways I literally could go on for days and would be more then willing to do so if Riot wanted to listen.

TL;DR: Morde should have changes to be Viable in a Duo lane, These are not the nerfs/changes he needs

Links on the changes: Announced changes http://oce.leagueoflegends.com/en/page/gameplay-update-juggernauts PBE Stat changes http://www.newsoflegends.com/index.php/tag/mordekaiser/#9 PBE Riot posts about changes http://boards.pbe.leagueoflegends.com/en/c/champions-gameplay-feedback/KhcvQBlG-mordekaiser-change-summary-feedback-thread

2 Comments

Neosfusion1 votes

Have to say this is one of the best things I have read since the update and I totally agree with all of it, he is one of my Fav and I mean I LOVE this guy one of those champs you look at and people say "DAMN" and i'm even glad there giving him some love with an update like the ult change AND the duo change a fantastic Idea I would love to batter down a graves or cait in a 2v2 slaughter but who the f*** thought:

"you know what we'll drop his E damage (His main source of Poke,Farm etc.) and make it worse oh and that W lets make it duo based only so that's useless in the top or mid lane. Oh and he jungles now we tested it he got a red buff he died after getting it but he got it, so he's classed as a jungler"

I don't see there reasoning it's not like he's not got a cost yeah he has high damage but He has 0 CC to compensate it's like a literal tank yeah its powerful as fuck but it's slow as fck.

my only concern now is that since he's getting this change and gets popular I can only assume he'll get a nerf and make one of my favourite champs into a potato.

WWWilliam1 votes

{quoted} my only concern now is that since he's getting this change and gets popular I can only assume he'll get a nerf and make one of my favourite champs into a potato.

That is one of my major concerns is that Morde does become viable, Riot gave Morde a dragon which is a huge publicity stunt because people are all like "Morde has dragon this is epic huehue" and they can look-over/not-care/forget about all the boring nerdy other changes. Which I don't blame people for because it's pretty easy to get caught up with the cool dragon with a champ you barely see or care about.

But I see these potential things happening with the dragon:

  1. Dragon is OP makes Morde semi popular on release, Making remake seem good.
  2. Dragon takes up Mordes power allowance so he is much weaker without a dragon, And only at full strength with a situation dragon. Which is more inconsistent = nerf.
  3. Dragon is OP and gets nerfed into the ground making it only a gimmick but still leaving the rest of his kit weaker for because "morde has a dragon"

Which leads to a few other things that might happen:

  1. Morde himself is OP because his stats are buffed become to crazy. Which will make him viable but not well designed.
  2. Morde himself is under powered because his stats are to weak, Which will make him unviable but not well designed. I highly doubt there will be a perfect balance where Morde can be viable bot lane(with current remake) without just been flat out OP because the numbers are to high, And if his not viable bot lane (since they killed his W in solo lanes) he will be played even less and be less viable.

The biggest catch 22 about his W is that yea they killed it for solo lanes but they also nerfed Mordes duo lane significantly since even in a duo lane your not going to have someone next to you 24/7. (And time support has left you or backed or your solo farming mid game or you get caught by a invading jungler while moving to mid lane etc so many situations you wont have someone near you even as a duo laner) So making his W selfcastable makes him a better duo laner without just "increasing his stats to make him OP" But it also makes him a better solo laner since the rework is pretty dodgy and his not made a very good duo laner and the only reason people will take him duo lane is because they are forced to because of his W.

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