Mid Lane Shyvana
Hello My name is Ageknight10 and most recently I've been playing a lot of games with mid lane Shyvana (
) and i think I've come down with a very decent strategy for it.
Abilities
is a Melee type champion relying mostly on her fists to do the talking. However there is one move that grants her some range and that's Flame Breath. you can use this to harass you enemy from a distance and secure some early game gold. i add a point to this at level one and max after taking 1 point in each ability.
Next is Burnout. i take this at level 2 because the damage over time effect is great for clearing early game minion waves, and keeping your enemy at bay. Combined with Flame Breath you can cause a lot of damage is they get to close. I max this second.
Lastly is Twin Bite. Shyvana will attack twice in one swift movement and deal physical damage equal to her attack damage. this is useful when your enemy gets even closer to you as you can deal quite a lot of damage with it if your up against the right person. i max this last and take a my first point at level 3.
Shyvana's Ultimate is Dragons Descent. Shyvana turns into a dragon, diving to the enemy and pushing them back dealing magic damage. Shyvana needs fury to activate Dragons Descent which can be built up with attacking. all of her abilities change along with her changing form. Flame Breath goes out in a cone shape, Twin Bite changes to a swipe that damages all units in front of her, and Burnout scorches the ground that she walks for 5 seconds which deals continuous damage. I max this when the points unlock at there respective levels.
For Summoner Spells i go in with
and
.
Runes
(for this next part please keep in mind i'm only level 16 and have 5 runes each with one quintessence. all of these are tier one. this is in no way what i recommend for your runes this is just what i'm using at the moment that i feel are worth explaining.
Quintessence Lesser-Health Regeneration
Marks: Lesser-Ability Power Lesser-Attack Damage Lesser-Attack Speed Lesser-Health Lesser-Magic Resist
Seal: Lesser-Magic Resist x2 Lesser-Health x2 Lesser-Attack Speed
Glyphs: Lesser-Cool down Reduction Lesser-Magic Resist Lesser-Attack Speed Lesser-Ability Power Lesser-Health
Mastery's
Offense 6 2 points in Fury 4 points in Sorcery Defense 10 2 points in Block 2 points in Recovery 2 points in Enchanted Armor 2 points in Tough Skin 2 points in Resistance
Item Sets
Starting Items

Mid Game

End Game

These Items boost her Cool Down Reduction, Magic Resist, and Health, which are all good for mid laning against the common magic users. it also boost your attack speed and attack damage a bit.