QSS nerfs are a bit too much
Ok, so here i go. As most of you remember, used to remove any and all status effects, which has now been reduced to only crowd control. At this point is actually has less value than a (except for the CD difference).
You people have to understand that buying a QSS is a major setback (like come on, 1.3k gold=4kills and change). Now, while i have to agree that it was way too overpowered before the nerf, now it has no worth on almost any champions except marksmen. I main and honestly not only i can;t afford wasting 1.3k gold like that unless i get really ahead, but it doesn't even remove the dmg reduction on exhaust(this is the saddest part).
Like ok, i get that it;s a great item against some specific picks, like for example, but come on. Not saying that before it was balanced, being able to nullify a fizz ultimate like it's nothing is not balanced, but on a 90sec QSS CD, simply removing one cc just is not worth anymore on most champions.
Therefore i suggest the following: ----- give it a lower CD or ----- give it an extra ability, or extra stats (like AD and magic resist, even thought it makes no sense) ----- a pretty cool example of one was presented to me by a friend: give it a stackable counter of the number of times it has nullified crowd control, culminated with an extra ability at the end (like, not being able to QSS the devil's Q ability is so god damn fking annoying) or ----simply reduce the price
I think a lower CD would suit it best, but the stackable ability also seems nice. Now for a pool, how many of you think that poor was overnerfed??
Any other ideas or opinions, post them :D

even without the ult damage
is the way to go. First of all, both can kill a carry with no defensive armor even without the use of their ults.
I'm pretty sure that the fact that
is weak af.
I wrote in this in my post.
Also, what do you mean by zed beats talon ??
ok i can get yasuo with the windwall, but have u ever played on either side of a zed vs talon match-up ??