Crit changes killed Gangplank
I have 1000 games of gp played between my accounts, i fell in love with this champion after his rework, but now it feels like hes not the same at all after the crit item changes. Gp has went from a crit-backline-melting machine to a bruiser with above average damage and no cc. Back then he was incredibly strong if mastered and abysmal if autofilled. The constant stream of nerfs and item changes have shaped gangplank into the bruiser that he is now. The further we stray from season 6 gangplank, the less fun I am having. You can no longer pull of flashy 3 part or 1 part combos to destroy the back line. His skill ceiling and his ability to carry Very late game has dropped significantly as we build bruiser. I am honestly debating stopping this champion after over 250k mastery points. He is just simply not the crit pirate king I fell in love with. What could riot do to bring back gp into his hyper carry state. From what I saw of GP preseason and early season 8, he was a terror but that was more due to klepto being overly good that fixed up his crappy early game and accelerated into tri quickly. Now that that’s been nerfed, top lane got runes and champions to abuse it much earlier, the game in general is now much faster giving us less time to scale up, and countless other things that are detrimental to what GP wants to do. It’s the curvature of the League meta, things fall in and out of favor. Doing well on my favorite pirate captain isn’t rewarded like it used to.
