Taric

FTGlory·1/6/2019, 7:19:57 PM·30 votes·14,298 views

Hello Riot,can you buff Taric? He was nerfed with Yi in funnel meta,and he isn't in a good place right now.

59 Comments

Death by Glamour1/6/2019, 7:28:51 PM30 votes

cant we just nerf brand and zyra?

Nea1041/6/2019, 10:13:10 PM24 votes

Riot: Yi is abusing someone else's Ulti, because of his crazy absurd damage. So let's nerf the other guy.

This game in a nutshell.

Infernape1/6/2019, 8:35:11 PM15 votes

Make top lane Taric viable

[slayer-jinx-wink]

ÈvilMorty1/7/2019, 1:19:30 AM11 votes

He goes through mana too quickly, he cant even tank that well given how many sup tank items were all nerffed and that his passive+heal combo want him to be in the middle of the fight to get those passive stacks for massive heals. As well as with this burst meta, your whole team will die by the time his ult comes down.

Mc Raton1/7/2019, 1:58:16 AM9 votes

I loved when taric was actually a tank from his pre rework. Now he feel like an enchanter and I hate that.

OniZetsu6661/6/2019, 7:31:37 PM8 votes

honestly Taric and Braum feel like butthole imo and I would love to see them get some defensive buffs. Just something to give them a little nudge.

Daddy Ants1/6/2019, 8:08:04 PM7 votes

Taric and Braum are both extremely strong and well rounded champions.

Zyra and Brand just need nerfing.

I wouldn't hold your breath for any nerfs to Zyra and Brand though...

Lucian has been broken for Months and still we haven't had as much as a "We're looking at him." from Riot.

LordGeovanni1/7/2019, 4:53:03 AM6 votes

Id really like Some of taric's strenght to be put back into his kit and compensated for what he lost during the rework.

Passive - Doing the same thing over 2 swings that the old one did in one damage and utility wise. can we at least get some more damage or a better armor scaling especially since almost every armor item has been nerfed. Total armor ratio

Q - better hp scaling for the same reason that Passive should have better armor scaling (also taric doesnt build the same as pre rework does because support items came out with less hp, armor, and magic resist than the nerfed tank items) and Maybe a better heal just for Taric or when his q's overlap again just for Taric.

W- increased armor buff by 5% why does taric only get what poppy gets when she is under 40% and he gave up an aoe buff for it.

E- Return the Proximity increase to taric E Total armor ratio

R- This was the most broken ability in the game when taric was reworked until people realized that its useless because you can just walk off due to its long cast time and you can re engage right before it wears off. Give it a small 5-12% movement speed or 25-75 movement speed buff to allies or slow enemies for 8-15 % who are in the cast when it lands. It also wouldnt be op to put a 70 -175 damage 80% armor ratio 50 or 60% ap ratio for enemies who are in the range when it lands.

Taric needs a better mana pool Id rather a better scaling mana pool and a better base Mp5

tanks as a whole need better base hp they shouldnt be with in 45 hp of a mage or adc even 300-500 hp is too close for adcs and mages to be to tanks and fighters base hp wise. some of it needs to be hp buffs to tanks and fighters some of it need to be hp nerfs to adcs and mages adcs like trist and cait the ones with the longest range int he game shouldnt have 2k hp while taric has 2.1 k hp and poppy has 2 k hp

Ask me why so many damage changes for Taric Who is supposed to be a tank. Because He lost 2 damage spells in his rework that was hardly compensated for (not to mention 2 aoe buffs and an aoe debuff) they Gimped his heal into needing to stack while taking away effectiveness and Made it a mana drain spell. They Made his E aoe But then they Gave it a massive delay and didnt give it much damage while Taking away the range buff on it that would have easily exceeded what is there for a no ap taric. They gave him a shield (that scales off of max hp and they gutted every hp item in the game except Sunfire cape and frozen mallet being the only 2 buffed compared to seasons 2 and 3. there is also thornmail but they gave it hp and took away armor thus negating what would have been a buff also nobody wanted them to gimp thronmails reflect for the worst application of grievous wounds in the game that should have been on its own item.) They gave him an aoe team wide invulnerability spell but it has such a big noticeable indicator that causes him to stop to cast it that you cant use it to fight because fights end too quickly to cast in after the fight has started and to cast it as an opener people just run away and wait it out.

Bârd1/7/2019, 7:28:53 AM6 votes

Q: Starlight Touch

Mana Cost reduced from 70/80/90/100/110 to 70.

W: Bastion

Overlapping instances of Starlight Touch cause targets in the overlap to heal 25% more. Overlapping instances of Dazzle deal 25% bonus damage in the overlap.

If there is no tethered ally in range, the second instance caused by Bastion will spawn on top of Taric.

Self-targeting Bastion designates Taric as its sole benefactor, causing Taric to gain a 50% stronger shield and armor bonus from Bastion.

MagmaEnder1/7/2019, 11:28:56 AM5 votes

Why not Nerf Yi? Oh , he supposed to have a bad early , when actually he has a better early than lee sin... how weird ...

Rathar Dashing1/7/2019, 8:09:53 AM3 votes

Once armor is useful again, Taric will be good again. Nerf Conqueror, and take the true damage off of IE.

SlashStriker1/7/2019, 7:29:02 PM3 votes

I wanna see Taric being picked as a Top Lane Fighter more often and I think there he has potential. We need more AP fighters and skirmishers since most of them are AD

I can say the same for Leona. I think Riot were not suppose to make he passive trigger by her own allies only but to be able to trigger it herself so she is a better as top lane fighter. Probably if she had Double Innate, one that is trigger by ally and another that is triggered by herself would be nice

The thigh guy1/7/2019, 10:42:37 AM2 votes

Nope. Not a champion made to shit out damage. Must stay irrelevant for rito monies.

FixHealsRemoveGW1/7/2019, 7:04:04 PM2 votes

Tbh Tarics Q mana cost is a bit ridiculous considering that it heals for nothing until you have it maxed and fully stacked. This is a spammable trap spell to waste all your mana. If I remember correctly, it wasn't always at only 1 stack level 1. That's really a shitty nerf, you can literally feel the broken design when playing.... I mean at least make the heal worth the mana or reduce the mana cost or just revert that nerf completely.

ScruBard1/8/2019, 10:33:32 AM2 votes

Last time I went Taric Top I would lose more than half of my mana on a snigle trade. I just want his Q mana costs to be lowered...