Hello everybody, I just wanted to create a poll on what everybody feels about leblancs current damage in co-existence with her ability to teleport back without taking any harass damage.
It's depressingly low when it comes time to team fight.
Every marksman can take out ~50% of an enemy team's collective health pool through good positioning.
Most mages can take out ~50% of an enemy team's collective health pool through a solid, multi-hit AoE. They can usually default on long-range poke and powerful enough CC to either reach that ~50% carry spot or a ~50% equivalent.
Supports and Tanks can, under similar circumstances to a mage or marksman taking out 50% of an enemy teams health, CC 100% of the enemy team long enough for 50% of them to die.
A wide range of assassins tend to have the re-sets, auto-attack power, and/or AoE damage to muscle their way to a 50% benchmark.
Not LeBlanc, she's pretty much hard-capped at 20% of the enemy team's collective health. Maybe she'll hit 30% under god-tier circumstances, but LeBlanc is just awful in a classic team-fight scenario.
Her weaksauce damage in team-fights is somewhat counter-balanced by having a strong early game and being able to reliably use early game power (rather than mid or especially late-game power that may never come).