Rek'Sai's tunnel vision

nonsense·12/12/2014, 1:25:55 AM·1 votes·1,392 views

It would be cool if when youre tunnel'd with W, not only would you see the sonar blinking when people ran, but also, if Rek'sai could see more vibrations on the ground, depending on how fast in a location her enemies were clicking. not the location of where her opponent is clicking, but how fast they were clicking, whether it was to move to a location, or right clicking a target. Example: Rek'sai ganks bot, and tunnels. gets near the adc and starts to see the vibrations of a target as they're moving regularly. well if the adc is rapidly clicking their tower to escape, every right click on the map that individual would make, would send another vibration, ON TOP of the regular amount of vibrations already given as they run. So if the adc clicks 10 times in 2 seconds, each click would send a vibration for reksai to see. adds a bit more the options of what you want to do. because it would add a layer of game play to both sides. If the enemy isnt careful, they can just basically show exactly where theyre going by not being a bit more sneaky, or reksai couldnt see who approaching, and the person could be clicking like mad for a bait.

1 Comments

Summers12/12/2014, 1:31:11 AM1 votes

I think this is a great concept to add, it gives counter play. Highlights strengths and weaknesses