Runaans not working properly?

Gargle My Fizz··2 votes·475 views

So aside from all the problems with this patch i believe theres more than a few technical glitches. And i havn't seen anything about runaans so i'm going to put it out that i believe that runaans is not working properly. The bolts don't seem to be applying that extra on hit proc that it should be applying. I built runaans on Kayle during the patch, and a Guinsoos rageblade, and the guinsoos counter would only go up by one, even if the bolts were hitting enemies. On Kog'maw too i built a runaans with a static, and the static did not seem to be getting any extra charge from the bolts attacks. Maybe runaans is bugged with the new items on hits? Or maybe theyre possibly not applying on hits whatsoever.

2 Comments

Furor Nexis1 votes

The only thing thats changed about Runaan's is that its attack speed % has been reduced, it's been given a 30% crit chance and the bolts now do critical strikes. The unique basic 15 damage is just part of your basic AD now, so you wouldn't really notice the on-hit effect.

Spoofghoul1 votes

I noticed this bug too.

Runaans no longer applies on hit effects nor stacks with its passive bolts.

I had build this item on Jinx and it worked sometimes with the toggled fishbones aoe effect however when fisbones was toggled it sometimes also did not fire extra bolts at all,

I also noticed that powpow no longer gets instant 3 stacks when you hit 3 targets, powpow is an on hit self buff, so this would stroke with your point about runaans no longer applying on hits.

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