Disable Sanguine Blade and actually balance it

Flarezone·11/26/2019, 12:15:51 AM·3 votes·1,356 views

Sanguine Blade is stupidly overpowered and must be disabled until it is fixed. Too much attack speed while facing a lone enemy (making this item mandatory for any ad top lane) and too much lifesteal, especially on champs like Warwick and Darius, making them unkillable. This one item is going to force jg players to stay topside just to counter this item since it's way too powerful in its current state. Lower the attack speed to 30-60% based on level and increase the radius for the attack speed decrease. If you choose not to change this, then add dagger(s) to the build and make this item cost equivalently to Infinity Edge or Rabadon's Deathcap. Based on what I've seen, this item changes the game on that level.

2 Comments

Yordle Gunner11/26/2019, 1:11:45 AM2 votes

It's fine. It's worse than Bork when against 2 or more and better than Bork when less. If someone has it, you work to it's weakness as you do with any build.

Naalith11/26/2019, 1:17:41 AM1 votes

Honestly they should just revert the lethality items. Umbral Glaive has low stats and low gold cost by design, but every lethality user builds Duskblade and can just buy oracle to activate when they notice the damage buff goes away. It feels like they wanted to make Edge of Night more prevalent in games but instead of making it as good as Youmuu's and Duskblade, they mini reworked everything and introduced a functionally useless lethality item and a completely busted for early game lethality item.