hovering an item over another item in tft
... Should interact like it does when you hover an item over a champion that has another item.
... Should interact like it does when you hover an item over a champion that has another item.
There is a work around for this. Buy a champion you dont want from the shop, equip them with an item, and experiment with mouseover combinations. When you're finished experimenting sell the champion back to the shop.
This wouldnt be “abuse of the system” if riot implemented a recipe book so that not everything needs to be a memory test.
I agree with this, tho this would require less skill for the tft since you dont need to know what items combine in what.
I agree with this, tho this would require less skill for the tft since you dont need to know what items combine in what.
thats not skill, thats just general game knowledge. you could probably argue that game knowledge is part of an overalls players skill at that game, but in this case it really seems uneccessary lack of a feature.
it should show which items they combine into imo. would be a good quality of life improvement to not having to buy a cheap unit, equip it with an item on the bench, then check what your other items combine into with it, and then selling the unit to get your item back. it just seems like a lot of uneccessary steps to achieve the same goal.
just dont make them actually combine, because there would be a lot of accidental crafting when people try to move them around.
[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=AVV5B931,comment-id=00000000,timestamp=2019-06-30T15:20:31.817+0000)
thats not skill, thats just general game knowledge. you could probably argue that game knowledge is part of an overalls players skill at that game, but in this case it really seems uneccessary lack of a feature.
it should show which items they combine into imo. would be a good quality of life improvement to not having to buy a cheap unit, equip it with an item on the bench, then check what your other items combine into with it, and then selling the unit to get your item back. it just seems like a lot of uneccessary steps to achieve the same goal.
just dont make them actually combine, because there would be a lot of accidental crafting when people try to move them around.
Just add graphic spredsheat into game there is plenty of unused space.
just have the shop key open a page that shows the combinations