!!New!! Rework Veigar Concept

Death Champion X··2 votes·607 views
Veigar

NEW PASSIVE Tortured Mana "each time veigar kill a target, he regains a portion of his mana depending on damage of his attack spell) and increase in mana by .05 + per minion kill, and 1.5+ per champion or Large Monster Kill

New Q Same stats, and description just has a % magic pen(why else call it Bale strike? literally bale means to penetrate)

New W Same stats and Description Just remove delay based on how far Veigar is(like Soraka Q can be instant if shes closer) which gives more defensive counter measures on incoming enemies.

New E instead of stun which can be removed with banshees veil or mecurial scimatar, make it a damaging slow that pulls targets in slowly for 3 secs, if caught in the center your W can be instant cast for 2 secs(literally make this define the void pull

New R Instead of doing plus 80% of enemies ap(which makes him a Nuke spell on high ap targets) allow it to do AOE damage to eneimies surrounding him, the more ap HE has the wider the AOE Damage will be.

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3 Comments

Unbeatabledeath1 votes

i would really appreciate if a riot developer who changed veigar E would explain his reasoning. I really hope riot would do something about his cause he is one of my favorite champions that i dare not play in rank anymore. i do like you new E if your not going to make it insta then make it so everything inside is effected by damage and slow and if you cant get out your stun or something like that. the way he is now is clearly bad. just looked up how many pros are still playing him and sadly the number is soo low and even those who are feel like its a uphill battle compared to syndra or lux. his uniqness is just gone..

Death Champion X1 votes

my idea was to make his new E a Channel spell(similar to Aniva Ult) which gives a 20 sec cool down at lvl 1 pointand -2 per points till maxed out. my passive idea to expand the fact he has uses in ultility mastery tree aswell as offense, the 1.5% mana in Ult mastery tree will give him the edge needed. I wish to also allow him to stack mana aswell as Ap, but only to compensate the constant spawn recalls to recover mana at early levels. the E, and W connection will allow a Instant cast based on positioning of the channel spell. and the damage on AOE R(ult) would only scale based on bonus Ap gathered not AP current making it more balanced. Also wish for Veigar to be a little more taller, with a bigger wand. and have a aura/haze following his Ultimate Skin "Final Boss"

Lord Dusteon1 votes

Passive looks horrible compared to current; .05 mana per minion kill is 5 mana at 100 kills, which is almost nonexistent. A 1.5% increased mana regen per 1% missing mana is basically the old Athene's effect which is amazing (missing half mana, get 75% increased mana regen). Q is literally just stronger than before (yes, of COURSE he needs in built magic penetration. Silly me, it's not like he should be weaker against tanks or anything). W should not and never should be an instant cast, as it has massive base and ratios (1.0 AP in a reasonably large AoE should never be instant cast on a basic spell). E loses his only hard CC for something that is even more damage and a guaranteed W if you know how to slightly aim E, and R is putting the huge base and 1.0 AP ratio nuke as a freaking AoE.

Overall, no. This isn't a rework, it's a straight buff to almost everything. And Veigar does not need every single skill of his buffed.

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