Crit items balancing (Zeal items and IE)
Make all Zeal items 25% crit chance, but also lower the price to 2650-2750 IE keep the passive for 2X crite chance but not true damage, insted give bonus crit damage that scale with crit chance, so that at 100% crit chance it deals 30% crit damage for mele champs and 15% crit damage for range champs, or make the passive only activate when the champ get 100% crit chance like for warmoge. This will make hiper caries weaker eurly game, force them to buy last wisper vs tanks, but very strong late game at 4 items.