and Why He is Completly Broken
You guys made a hero who has access to 5 Ultimate's that he can take and use to outplay literally the same hero, then proceeded to make him have a Slow, Knock-up, Heal, Shield, Dash, Pull and gave him a passive ability that gives him basically a sheen but with an area attack, he also is a brawler and there inherently broken. Then you made him scale with AP and made him have the damage of a assassin, Did i mention that he also has a spell that does initial damage and then slows and deals more damage, then he has a heal that when hes at around 100 health he gains 600 health, then you added an ability that lets him get a shield and dash (that is one ability by the way) and he also has a far ranged grapple that knocks them up in the air and after every spell he gets to basic attack and deal a area attack damage that also has an increased amount of damage, combine this with
and hes dealing around 300 damage a basic attack, if that is not absurd then these developers are really just making heroes so that they can be played in pro-play.
Sorry to break it to you, but if this is not broken then these developers need to take a lesson from Dota 2, heroes should not be broken just because there more difficult to play and should not buff certain heroes just so you can see them in pro play, then you proceed to Nerf Urgot into the ground to the point of of him being unplayable and then you tell us your balancing them and what your really doing is making a game for the pros and care nothing for the community. These developers then sell overpriced skins that cost 20 dollars for one hero its fricken insane literally to get 3 skins you have to pay 50 bucks and one of them will be trash, fix your pricing and stop making these absurd heroes, that in low elo there garbage, but if you verse anyone with brain-cells they stop you to the point where you cant even vs them and they just stomp you.

** A COMPLETELY BALANCED CHAMP**
[vlad-salute]