Whats with the Rageblade atm?

GreenBoÍ··2 votes·606 views

I keep seeing it being built by a lot of adc's and doing a ton of dmg in early O_O... Why though O_O?

item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124 item 3124

22 Comments

Håppy4 votes

Because ADCs will abuse any and every item meant for other classes.

Colton1473 votes

[{quoted}](name=Happy Lolis,realm=NA,application-id=3ErqAdtq,discussion-id=A6Zx3KqK,comment-id=0000,timestamp=2018-04-07T18:32:19.777+0000)

Because ADCs will abuse any and every item meant for other classes.

KogMaw Kaisa

Rageblade were meant for them...

Håppy3 votes

Aatrox Irelia Jax MasterYi Nocturne Shyvana Warwick XinZhao Udyr

Rageblade was meant for these champions. The champions that Feral Flare, Devourer and Sated Devourer were meant for. But guess what? Ranged champions came in and fucked it up, every single time. Vayne jungle, Kog'Maw jungle, Kayle jungle, those types of champions suddenly started jungling to abuse rageblade, and now it's out of the jungle and in the hands of any champion that wants it, and look! It was, until recently, one of the most expensive items in the game.. and is going to slowly climb back up as Riot realizes that phantom hit is disgusting on every ranged champion. Even god damn Jhin is abusing it because it gives him % bonus AD.

AirKingNeo3 votes

Rageblade was very much intended for Kayle...

SithesisLord1 votes

Kayle

abuse rageblade

I don´t think you know what abuse means in this case.

RainXBlade1 votes

Bottomline: If ranged champions can use an item that's directly intended for melee champs, they can potentially break the item.

Titanium1251 votes

Sated devoruer promoted an uninteractive jungle playstyle of hardfarming for the first 20 minutes, then out scaling every other champion in the game. Anything you see about a ranged champion with Devourer (Except kindred or kayle) was clickbait as always. Having a Yi do nothing useful for 15 minutes of the game then go off and outscale their entire team is not a fun game. (Yes, the current jungler playstyle we have now is more annoying for laners, but I prefer it over having to hard farm to win.) ADCs do ruin items for a lot of other classes, but they didn't ruin devourer. It ruined itself.

Meep Man1 votes

Rageblade is meant for anyone with on-hit effects.

Stacona1 votes

Teemo, Kog'Maw, Varus, Kai'sa, Kayle, Jax, Irelia, etc. things with on-hit effects.

Rebonack1 votes

[{quoted}](name=Happy Lolis,realm=NA,application-id=3ErqAdtq,discussion-id=A6Zx3KqK,comment-id=0000,timestamp=2018-04-07T18:32:19.777+0000)

Because ADCs will abuse any and every item meant for other classes.

The original Rageblade was created to give hybrid champs a thing to build, specifically Corki.

Guinsoo made a post about it ages ago when someone asked where various item names came from. So to say that ranged champs are 'abusing' Rageblade when it was created for the express use of a hybrid ranged champ, I feel that's a bit disingenuous.

5050BS2 votes

Because Riot didnt think through the item like sooooo many other changes.

Its broken

Mcsquzzy1 votes

high attack speed and 32% increased AD and on hit damage (it gives 4% AD for each stack and since stacks can be made off minions it be strong poke)

AirKingNeo1 votes

32% AD? No, it's 24% BONUS AD.

Azadethe1 votes

That's not what it's adding. There's some circular math occuring between Jhin's Passive and Ginsoo's. It's adding more like 93%. 720 becomes 1322 AD.

AirKingNeo1 votes

Is this thread or the comment I replied to talking about Jhin?

Teémò1 votes

its bugged to give him 1000+ ad with his passive.

The Ecdysiast1 votes

{quoted}

its bugged to give him 1000+ ad with his passive.

It's not a bug, that's just how Jhin's passive works.

Azadethe1 votes

Not quite. the math doesn't add up. And he means it's ADDING over 1000 AD.

On Infernals + Janna atm Jhin is pushing 2000 AD.

Solo he's pushing 1300 AD.

There is literally around a 93% enhancement to his AD from equipping a Ginsoo's. go try it in a practice game. Shoot a Drake a few times, since every other minion will get 1 shot.

I've done a 720 AD build and on 6 stacks it has 1322 AD.

The Ecdysiast1 votes

{quoted}

Not quite. the math doesn't add up. And he means it's ADDING over 1000 AD.

On Infernals + Janna atm Jhin is pushing 2000 AD.

Solo he's pushing 1300 AD.

There is literally around a 93% enhancement to his AD from equipping a Ginsoo's. go try it in a practice game. Shoot a Drake a few times, since every other minion will get 1 shot.

I've done a 720 AD build and on 6 stacks it has 1322 AD.

Since both his passive and Guinsoo's are Bonus AD stacking Bonus AD, they stack recursively. Since he's getting AD and AS from Guinsoo's, it's funneling into his passive, which in turn funnels into Guinsoo's at a diminishing rate.

That's why it only gets around double rather than increasing to infinity like Vlad's passive would if it stacked with itself.

C9 Squeeky 1 votes

Because it's a good item?

Stacona1 votes

They may need to nerf the % AD portion of it

GreenBoÍ1 votes

Well they are making it cost more.... But it definetly wont fix problem LUL... I always hated items like this which add another basic attack... Like the old Wolf thingy for junglers... It was good cuz adcs couldnt abuse it... Maybe they could remove that when attacking minions it starts stacking? That would fix it

More from Gameplay

More by GreenBoÍ