My thoughts on Patch 8.11 and Some Ideas.
(Opinion, not a statement. Be fair to everyone.)
8.11 is a big patch, probably, out of all this year's changes. I like the idea of making ADC's stronger against tanks, but they are doing it wrong.
Infinity Edge should not be doing True Damage, for each critical strike. It will be too powerful of an item to be considered fair. Champions like Yi, Yasuo, Trynd, and champions alike will become godly op. My suggestion is, make that part of the Infinity Edge only available for ADC's. Conquer but for ADC's, but as an item.
Essence Reaver will be way too good on Yi. Pop ult and never get hit by anything when you head smash your Q button. Honestly, change Essences Reaver completely.
Essence Reaver: +70 AD to +80 AD +10% CDR +20% CSC to 0% CSC New: 10% LS
UNIQUE Passive - Merciless (Marksman Only): Killing a champion or 10 minions will stack this item. Each stack, will grand 1 AD and the next basic attack, every 15 seconds, will deal 20 (+5 for each stack) True Damage. Stack to a max of 20.
UNIQUE Passive: 5% of Life Steal also restores your mana or energy.
B. F. Sword + Caulfield's Warhammer + Vampiric Scepter + 300 Gold Total Cost: 3,600
I do not want Cloak of Agility to go, so, I made these two items.
First Item: Suchos Cloak: 20% Critical Strike Chance 250 Mana
UNIQUE Passive - Awe: Grants bonus Critical Strick Chance equal to 2% of maximum Mana. Refunds 15% of Mana spent. UNIQUE Passive - Mana Charge: Grants +5 maximum Mana (max +750 Mana) for each basic attack or Mana expenditure (occurs up to 3 times every 12 seconds).
Transforms into Suchos War Cloak at +750 Mana.
Tires of a Goddess + Cloak of Agility + 1050 Gold Total Cost: 2,700 | Suchos War Cloak: +20% Critical Strike Chance 1000 Mana
UNIQUE Passive - Awe: Grants bonus Critical Strick Chance equal to 2% of maximum Mana. Refunds 15% of Mana spent. UNIQUE Passive - Cruelty: Critical hits against champions consume 3% current mana to deal 6% current mana bonus True Damage. This effect only activates while you have greater than 20% maximum mana.
Second Item: Berserker's Armor: +20% Critical Strike Chance +400 Health +60 Armor
UNIQUE Passive - Barbaric Essence: Gain 40% Movement Speed towards champions. UNIQUE Active - Barbaric Strenght: Gain 5% (+5% per 20% of Critical Strick Chance) damage reduction for 3 seconds.
Chain Vest + Giant's Belt + Cloak of Agility + 1020 Gold Total Cost: 3,000
That's my thought and ideas, what do you think.
GL HF [vlad-salute]