Who decided it was ok to buff khazix?

nèver ìnts··95 votes·19,984 views

An assassin that already goes invisible and one shots, lets buff it by making it so it one shots you in .4 seconds! We are actually not trying to reduce burst damage.

I don't care about "worlds big plays." Nobody's gonna watch worlds if its not enjoyable to play.

66 Comments

LOLOL23 votes

A champion who's leap resets on kill, should not be killing people in one Q-auto PRIOR to this buff. Now I'm sure he's absolutely disgusting. Fuck common sense, lets sell some skins baby.

Tahminatrix 23 votes

Tristana item 3031 item 3147 item 3095 item 3142 item 3078 item 3814 summoner 14

Best build for pure gameplay and interaction between trist and her enemies.

And yes she gets a leap reset on kill.

Flashes18 votes

[{quoted}](name=Super Cow Swag,realm=NA,application-id=3ErqAdtq,discussion-id=A2EysZgX,comment-id=00000000,timestamp=2018-10-01T00:54:51.357+0000)

Tristana item 3031 item 3147 item 3095 item 3142 item 3078 item 3814 summoner 14

Best build for pure gameplay and interaction between trist and her enemies.

And yes she gets a leap reset on kill.

Tristana is still that one champ that's super weak early then super strong late.

With team coordination she's amazingly powerful, which is why Riot gutted her and made her absolute shit in solo Q

WoΘxer2 votes

{quoted}

Tristana is still that one champ that's super weak early then super strong late.

With team coordination she's amazingly powerful, which is why Riot gutted her and made her absolute shit in solo Q

Pretty much true, I enjoyed Tristana solo Q, now I don't even want to touch bot lane anymore unless I play Lucian.

LTK KoRo9 votes

And she fully deserves being gutted

Frightning4 votes

Not true, she's strong at every stage of the game if you're smart and don't max E first (noob trap to max first). Q is generically better to max, but w/ engage support, W max is actually even better (E+Q+W onto them, 4-hit, reset W, W them again, congrats, you just won the 2v2 in bot lane, rinse, repeat, get fed, hard carry).

Xhaiden19 votes

Is this a rhetorical question? O.o

New skin:

https://www.youtube.com/watch?v=LCqZf4-m8OQ

Profit. (:

3TWarrior4 votes

wait, they actually made a skin that ugly?

Slyness10 votes

Wanan know the reason why they buffed Kha'Zix

Championship Kha'Zix. There you go. These money hungry fat fucks need their money so they can get their daily big macs.

Pika Fox6 votes

They buffed him in a way that matters very little in lower ELOs, and hes not overbearing in higher ELOs (and wasnt overbearing in lower before anyway).

Neptunia xoxo15 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=A2EysZgX,comment-id=0002,timestamp=2018-10-01T03:23:46.145+0000)

They buffed him in a way that matters very little in lower ELOs, and hes not overbearing in higher ELOs (and wasnt overbearing in lower before anyway).

ufuckingwotm8

NaturesMayhem4 votes

They buffed him in a way that matters very little in lower ELOs

Haha, yeah right. Gold 5 playing an all gold game except two plats. The kha got a few picks early and was an absolute monster late game, can say that he was likely the sole reason we lost. His slow is monstrous allowing him to gank easier and making him impossible to escape from late game when he engages. Dropping to 100 move speed from 500 for a few seconds is deadly to any squishy carry. And that bonus damage really shined through when he essentially one shot everyone.

Pika Fox1 votes

That 5-10 extra ms slow so good, clearly the reason he dominated and not your own mistake.

NaturesMayhem4 votes

5-10? He received a 20% increase slow upon non-isolated targets, and a 10% against isolated targets. 40-60% and 80-90% respectively.

So let's test this using Twitch, a character with a base movement speed of 330.

  1. This test is Twitch at lvl 1 with no items or speed modifiers.

Un-Isolated: A slow by .4 would be 198 move speed, a slow by .6 would be 132 move speed. That's a difference of 66 movement speed.

Isolated: A slow by .8 would be 66 move speed, a slow by .9 would be 33 move speed. The difference here doesn't matter because move speed modifiers bottom out at 110.

  1. This test is Twitch at lvl 18 with a full standard build that gives me 419 movement speed.

Un-Isolated: A slow by .4 would be 251.4 move speed, a slow by .6 would be 167.6 move speed. That's a difference of 83.8 movement speed.

Isolated: A slow by .4 would be 90.28 move speed. Obviously .9 would be even slower and for this situation it's pointless to calculate that as it will bottom out at 110 again.

So yeah, disregarding that the isolated slow buff made almost no difference, the un-isolated slow buff made a hell of a difference. In team fights, especially since he can hit multiple targets with his evolved slow, he can reduce at the least half a team to a third of their movement speed. Character speed is very important this season, whether it's dodge somebody's all in burst, or to catch up and finish off stranglers after a fight. Not to mention it makes it even harder for players to escape him when he's ahead. So yeah, it's a lot more than a 10 move speed slow. If anything it's on par or stronger than the infamous Nasus slow that people have complained about for years. I think that should put it into perspective.

P.S. I know the isolated slow buff still makes him stronger as targets with a higher move speed can still be effected by the buff. However, it requires a move speed of 550 for the .8 move speed slow to hit 110. So for the buff to have any effect, it will need to be used against targets with 550+ move speed which is rather rare and not even worth looking into.

Pika Fox1 votes

Doesnt quite work that way in practice, as slows/speed buffs have soft caps that drastically affect strength. 80%-90% isnt nearly a 10% increase in slow power. Same with the unisolated buff.

Also, hes an assassin, hes not going to jump in and hit 4 people with w, else hes a free kill.

NaturesMayhem2 votes

"soft caps", elaborate. Are you talking about the 110 cap that I said that prevents movement speed from dropping even farther?

You're right, he's not going to jump in and hit 4 people with his w. He's going to jump in and hit one person with his W, the ADC, whose going to find it impossible to escape or kite without any movement speed. Same goes for ganking, all the more power to kha as it's a huge buff for his only CC.

Pika Fox1 votes

At certain MS points the effects of more movespeed/slows is greatly diminished. Basically, if you have 350 MS, and you get a bonus 200% MS, you arent getting another 700 MS. Youll probably have like 600ish MS or so instead of 1050. Slows function similarly.

And if he hits the ADC, it shouldnt matter. Hes an assassin, and ADCs have supports and frontlines. If hes hitting the ADC for free, yall fucked up.

NaturesMayhem1 votes

Link to patch notes or something proving that game mechanic. Without anything I have to just to take you on your word.

Hes an assassin, and ADCs have supports and frontlines.

If it was that simple or easy, assassins wouldn't be played. Why do you think he has invisibility, move speed enhancement, a gap closer, a slow, and a kit that's executable in near a second. I was our support when I played against him. I was playing Thresh and there is only so much I can do. I watch one carry or the other, the graves or the twitch, and the other gets killed. I make sure both stay close enough and we're like a chain gang, literally handicapped by ourselves and makes it very difficult to get picks, not to mention communication with randoms over text isn't the best. And god forbid I mess up any portion of my CC, which is very likely considering his move speed and invisibility ult, then there goes the ADC regardless. Sure the frontline can sit close, but then we're completely grouped and vulnerable to AoE attacks. Sounds like a lot of excuses, right? Well the game is more complicated than,"just do that", if it wasn't, the disparity between bronze and challenger wouldn't be so large.

Pika Fox1 votes

http://leagueoflegends.wikia.com/wiki/Movement_speed

Movement speed caps When the raw movement speed is greater than 415, there are two soft caps applied:

The raw speed between 415 and 490 gets multiplied by 80%. The raw speed over 490 gets multiplied by 50%. The two ranges have their reductions applied at the same time before being added back together.

As an example, if the calculated raw speed is 600 before soft caps kick in, it is reduced to (600 − 490) × 0.5 + (490 − 415) × 0.8 + 415 = 530, which means an 11.7% reduction of the original movement speed. These are the simplified formulas:

If the raw speed is 415 or lower, no cap is applied. If the raw speed is between 415 and 490, final speed is soft capped to RawMS × 0.8 + 83. If the raw speed is above 490, final speed is soft capped to RawMS × 0.5 + 230.

When the raw movement speed is less than 220 another soft cap is used:

If the raw speed is below 220, final speed is changed to RawMS × 0.5 + 110. Example 1: If the calculated raw speed is 180 before soft caps kick in, it is increased to 180 × 0.5 + 110 = 200. Example 2: If the calculated raw speed is 0 before soft caps kick in, it is increased to 0 × 0.5 + 110 = 110. Only the slow with the highest value is taken into movement speed calculations. All additional slows are ignored until the higher-valued slow wears off.

And graves should be too tanky for kha to instagib. You should only need to protect twitch. If kha is stampeding over you, either your teamcomp cant do anything against him or hes gotten too large a lead, neither of which are problems with kha.

notMineskiexo1 votes

{quoted}

Haha, yeah right. Gold 5 playing an all gold game except two plats. The kha got a few picks early and was an absolute monster late game, can say that he was likely the sole reason we lost. His slow is monstrous allowing him to gank easier and making him impossible to escape from late game when he engages. Dropping to 100 move speed from 500 for a few seconds is deadly to any squishy carry. And that bonus damage really shined through when he essentially one shot everyone.

How do you lose a game with a fed graves and Darius on your team???

NaturesMayhem1 votes

Darius afk'd, probs would have won if not for that. However, maybe not, like I said, the kha was wiping out our graves and twitch within seconds of every fight, even with me doing my best to peel.

notMineskiexo1 votes

{quoted}

Darius afk'd, probs would have won if not for that. However, maybe not, like I said, the kha was wiping out our graves and twitch within seconds of every fight, even with me doing my best to peel.

So the reason you lost was because it became a 4v5.

NaturesMayhem1 votes

In part. As I said, the kha was wiping us out every fight regardless of the Darius afk. Maybe if Darius was there we would have been able to win, who knows. What I do know is that the Kha was able to instantly kill both of my carries.

HÔPÊ1 votes

Every fkn body plays him now. He is broken as fuck.

Pika Fox1 votes

popularity has nothing to do with how strong something is.

LeBlanc Rose6 votes

The person who saw a 47% winrate?

DarkSoul19943 votes

I saw a post from a Rengar main a little while ago that said Assassins are generally healthy at around 46-48% win rate because it means that they're not so strong that anyone can pick them up and start winning 2/3rds of their games, but the good OTPs sit on a ~55% or higher win rate on them.

Right now Kha'zix is sitting on a 50.23% Win Rate in Korea and 50.85% Worldwide so he's a tad over-tuned at the moment.

That said, Nidalee and Evelynn have both been sitting at >52% Win Rate for a few patches now. I don't actually think it's a big deal though because Assassins aren't crowding out the Jungle Meta - there are also Mages, Bruisers, Marksmen and Tanks doing well for themselves.

KhaZix Bot2 votes

Kha'Zix main here. I disagree with that entirely.

There, now we're back to square one. See how easy that was?

A 50.5% winrate will generally fluctuate between 1-1.5% every other day or so. Add that to the fact that the average Kha'Zix player in plat+ has 40 games on him and you have a busted thesis.

Seriously, I'd like everyone claiming that he's suddenly broken to actually prove it as opposed to just saying "Uhhh buffs? World's? Skins? Chromas? T O O M U C H D A M A G E ?"

He's consistantly outperformed by Graves, Kayn, Evelynn, and sometimes Jarvan and Xin, just to name a few. He struggles (comparitively) to end games while ahead, no matter how ahead he gets, partially due to the fact that he had what might be the easiest counterplay out of any assassin in the game.

No one has anything. "Wow, an assassin one shot me?", then they don't go on to explain how they ended up winning that game because their team grouped instead of acting like silvers.

I don't agree with the nature of the W buff, but the bandwagoning lately has been asinine. Jhin sitting at a 30% playrate and a 52% winrate but it's fine because he's a precious ADC and takes S K I L L and positioning.

S3NTRYSLAY3R1 votes

This is super true, i will say that the Kha'Zix buff is definitely noticeable but not op. The fact is if you counter jungle well hes shut down and cant really get back in the game, also if your team just groups or stays in pairs hes not gonna do anything if you use any CC on him (hes not rengar and cant just say f-u to your cc and keep going). Plus to add on if he was blatantly "OP" people would be using him a TON more in pro play.

Saibbo5 votes

The championship skin and overwhelming number of chromas

Douglas Funnie4 votes

"Nobody's gonna watch worlds if its not enjoyable to play."

Word

DarkKatalyst3 votes

Who? The people at Riot in charge of finances. This is how they decided to make more money, by artificially raising a champion's play rate.

PaladinNO3 votes

Champion gets new skin? Gets buffed. Enough people bought the skin? Gets nerfed.

Corporate greed logic.

SuckHerWee2 votes

They buffed him so people would play him more and buy his newest skin. Either he'll get nerfed and be worthless afterwards or untouched for the next 5 years.

Sharpest glasses2 votes

I don't care about "worlds big plays." Nobody's gonna watch worlds if its not enjoyable to play.

I care about worlds... But i dont feel like Kha is a part of theses "big plays" champs. More like a skins sellings tools.

Moon Mom2 votes

Placebo buff. Slow is not noticeable (literally, 80 to 90 percent is nothing. If you were slowed by 80 you were already dead or getting hit by whatever was incoming). The AD buff was actually a joke. Come on boards, you guys know better than this. I don't care how bad you hate assassins, this change was literally a nothingburger.

Douglas Funnie1 votes

lmao, "Nothingburger."

Sounds like fake news to me... ayyy

KhaZix Bot1 votes

They're positively overreacting but the W change is absolutely noticeable to most Kha'Zix players. The non isolation variant as opposed to the isolated.

It's crazy to think that people are crying about a 50% winrate champion just because of "S K I N S".

Karunamon1 votes

[{quoted}](name=Moon Mom,realm=NA,application-id=3ErqAdtq,discussion-id=A2EysZgX,comment-id=000c,timestamp=2018-10-01T14:30:14.835+0000)

The AD buff was actually a joke.

Doubling a ratio is not "a joke". Damage in this game is multiplicative.

Moon Mom1 votes

Lol doubling. It's still low as fuck. That little damage buff isn't going to do anything if you were already going to get stat checked by him.

Karunamon1 votes

[{quoted}](name=Moon Mom,realm=NA,application-id=3ErqAdtq,discussion-id=A2EysZgX,comment-id=000c00020000,timestamp=2018-10-03T14:27:19.712+0000)

Lol doubling. It's still low as fuck. That little damage buff isn't going to do anything if you were already going to get stat checked by him.

On 500 base damage, that "little buff" is the difference between getting hit for an extra 200 instead of 100. Double damage is double damage.

Moon Mom1 votes

That isn't how damage calculation works.

BONUS ATTACK DAMAGE RATIO 0.2 ⇒ 0.4

this won't magically turn 200 damage into 400, no?

Karunamon1 votes

[{quoted}](name=Moon Mom,realm=NA,application-id=3ErqAdtq,discussion-id=A2EysZgX,comment-id=000c0002000000000000,timestamp=2018-10-03T17:53:04.767+0000)

That isn't how damage calculation works.

BONUS ATTACK DAMAGE RATIO 0.2 ⇒ 0.4

this won't magically turn 200 damage into 400, no?

"Bonus AD" is everything that's not "Base AD" - i.e. everything gained from items and runes, but not champ stats from leveling up.

Let's say you're a level 18 Kha'Zix at full build. And no bs about the build please, I'm pulling from a mobafire guide, the actual build doesn't matter for the purposes of this explanation.

Your base AD is 115.7 - that's just what you are from being lv18.

Your full build is: item 1412 (+60) item 3147 (+55) item 3142 (+55) item 3095 (+60) item 3071 (+40) item 3026 (+40)

Your runes that affect your bonus ad are: Domination tree: (+12) Eyeball collection (maxed at 20 stacks, +18)

Your bonus AD is therefore 340.

With a passive that adds 0.2 of your bonus AD to an AA, that's an additional 68 damage. With 0.4, that becomes 136.

You think adding another 68 damage is a small thing? What about when that extra 68 damage is being done to you roughly every scond (.668 AS + 30% from item 3095 - .9018)

Moon Mom1 votes

Your build is incorrect... kha doesnt build stromrazor for one thing.

136 damage isn't a lot of damage. If you're isolated khazix will land the extra auto/burst. As it stands, 68 to 136 damage isn't a drastic change with these full item sets, he will usually build a last whisper item as the final item.

It isn't a drastic change because kha relies on players with bad positioning to overkill them with isolation, the damage amount is negligible.

Karunamon1 votes

[{quoted}](name=Moon Mom,realm=NA,application-id=3ErqAdtq,discussion-id=A2EysZgX,comment-id=000c000200000000000000000000,timestamp=2018-10-03T20:32:26.076+0000)

Your build is incorrect... kha doesnt build stromrazor for one thing.

Someone should tell this Diamond 1 that

Also:

And no bs about the build please, I'm pulling from a mobafire guide, the actual build doesn't matter for the purposes of this explanation.

136 damage isn't a lot of damage

Champions recieving punishing nerfs for a lot less.

Moon Mom1 votes

Retracted my old comment as it was rude.

  1. This is one diamond 1 player, not the entirety of diamond. There's people that build suboptimal / play niche stuff and can climb all the way to masters with it (you can literally play almost anything to challenger).
  2. I'm not pulling from mobafire, but my own experience in diamond 5 - Diamond 2 across different accounts.
  3. I agree, but the champion still relies on players having bad positioning. That's all he has going for him. These buffs are negligible as he already overkills his target with a stat check on isolation. The slow is also a joke and makes no difference.
HÔPÊ1 votes

The worst decision in the whole patch.

Rabbi Shekelberg1 votes

Autism.

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