Umm... death recaps? How on earth is this not fixed?

Shiva2012··2 votes·297 views

I mean this has been a problem for months and I play with other people on other systems so it's not just me. What gives? Does nobody else itemize based on the real damage they are taking in team fights? Is everyone just following a formula regardless of individual games?

How is there not a huge outcry to fix this? I'm really confused...

3 Comments

Adrian Blackbear2 votes

I still get really confused when I die to revive damage. I didn't even know that revive could damage me.

{{summoner:10}}

Leti the Yeti1 votes

Revive, passive: karma miniscule tiny ass % of damage you dealt to the Revived is dealt back to you only logical explanation

OhOkYeah1 votes

I always take a look at it but ultimately, I can't form my strategy accurately because it's not trust worthy. The person that wrote the code for it should be fired immediately for not knowing how to do math. No matter what rules it goes by (whether it's all damage taken since last revive or just damage taken in the last X amount of seconds), percent amounts should ALWAYS equal 100.

And why do I see "mixed damage" coming up? I don't have any Mixed Resistance items to build. I can't assume it's half physical and half magic because the rest of the death recap's math is so far off I can't trust anything on there,.

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