Kassadin Changes/Rework (Again!)
Kassadin is a bit weak, so here are some changes to be made to his kit. Passive: Bonus 15% armor Q - Fine as is, maybe make the shield last longer W - Extends you auto attack range by a little (to get those fleeing opponents) E - Increase damage, Reduce cooldown to 4 seconds R - Extend range, New Effect: Casting rift walk will cause your E to gain 2 stacks.
This bonus armor will help against zed's or yasuo's. The W for maybe a easier time CSing too. E changes to cause it to have more power early game. R get increased range, but cooldown could be increased, and the reason R causes E to get two stacks is too feel more 'bursty'.
Thoughts Below!