Skip to content

Ideas for the Senna 10.3 Nerfs

FrankShadoww··3 votes·1,351 views

-This is my first post on the boards so sorry if its not formatted right. -I wanted to address my concerns for the Senna nerfs (Yes i know alot of people hate her and etc) Mainly they wanna nerf the soul drop rate for adc senna to balance her. I feel that this is a complete sucker punch for people who like to play her ADC. every time her soul rates gets nerfed she feels really bad to play. -I would like to propose my idea for a nerf and hopefully it can be considered. For adc Senna instead of nerfing her soul drop rate add the support item gold mechanic to her passive so when she farms alot , souls don't give gold. I feel by doing this it will not only curb her power but not make her feel terrible to play as in the adc role.

8 Comments

Chembaron Yamada2 votes

I prefer if they reduce her soul drop rate.

This mechanic is mostly supposed to let her work on the low budget of a support by giving her an additional way to gain stats and also increase her gold income.

In the ADC position, she doesn't have the problem of a low gold income. So there is no need for her to get so many souls, since she can gain stats through gold like all the other ADCs. And decreasing her soul drop rate will reduce both, her extra gold from the souls and the extra stats gained from them.

Your suggested nerf wouldn't have nearly as much impact on her as decreasing her soul droprate.

FrankShadoww1 votes

[{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=9ihn2gUV,comment-id=0000,timestamp=2020-01-25T11:44:29.682+0000)

I prefer if they reduce her soul drop rate.

This mechanic is mostly supposed to let her work on the low budget of a support by giving her an additional way to gain stats and also increase her gold income.

In the ADC position, she doesn't have the problem of a low gold income. So there is no need for her to get so many souls, since she can gain stats through gold like all the other ADCs. And decreasing her soul drop rate will reduce both, her extra gold from the souls and the extra stats gained from them.

Your suggested nerf wouldn't have nearly as much impact on her as decreasing her soul droprate.

-Well I feel when they nerf a character they should try to find a creative way to do it thats fair and won't make them feel worse to play afterwards. -Honestly her passive is very fun and they should try to touch something else to balance her out

Posui Gart2 votes

Make her Q dodgeable Make her W dodgeable a bit better(I swear that hitbox is bigger than Morgana's) Remove the soul stealing from champions completely(both bonus damage and stacks) or remove crit from stacks. Without compensation. It is the most powerful passive in the game right now and a fucking Soraka would be a strong ADC if she had it. Rework her E into an actual spell that is not op 70% of time and useless 30% of time. Leave is as a ms boost for everyone except Senna and give it some better ms and lower cd

Malix Farwin1 votes

[{quoted}](name=Posui Gart,realm=EUW,application-id=3ErqAdtq,discussion-id=9ihn2gUV,comment-id=0001,timestamp=2020-01-25T11:59:58.640+0000)

Make her Q dodgeable Make her W dodgeable a bit better(I swear that hitbox is bigger than Morgana's) Remove the soul stealing from champions completely(both bonus damage and stacks) or remove crit from stacks. Without compensation. It is the most powerful passive in the game right now and a fucking Soraka would be a strong ADC if she had it. Rework her E into an actual spell that is not op 70% of time and useless 30% of time. Leave is as a ms boost for everyone except Senna and give it some better ms and lower cd

Unlikely they do any of those things since the target is ADC senna and not Support Senna. If anything you may see the healing component of Q buffed with the damage nerfed for example. She is a little over 1% where she should be so my guess will be a hit to soul generation again.

FrankShadoww1 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=3ErqAdtq,discussion-id=9ihn2gUV,comment-id=00010000,timestamp=2020-01-25T15:07:35.249+0000)

Unlikely they do any of those things since the target is ADC senna and not Support Senna. If anything you may see the healing component of Q buffed with the damage nerfed for example. She is a little over 1% where she should be so my guess will be a hit to soul generation again.

-if its a little over 1% then the gold nerf could be just enough to set her back but not make her feel terrible to play as adc

FrankShadoww1 votes

[{quoted}](name=Posui Gart,realm=EUW,application-id=3ErqAdtq,discussion-id=9ihn2gUV,comment-id=0001,timestamp=2020-01-25T11:59:58.640+0000)

Make her Q dodgeable Make her W dodgeable a bit better(I swear that hitbox is bigger than Morgana's) Remove the soul stealing from champions completely(both bonus damage and stacks) or remove crit from stacks. Without compensation. It is the most powerful passive in the game right now and a fucking Soraka would be a strong ADC if she had it. Rework her E into an actual spell that is not op 70% of time and useless 30% of time. Leave is as a ms boost for everyone except Senna and give it some better ms and lower cd

-I'm pretty sure it is dodgeable you have no idea how many times my own allie walks outta my heal

  • I really doubt the hitbox is bigger it just looks bigger but usually hit boxes (not 100% sure) are measured with a circle so i'm pretty sure the coding is not messed up. -Another thing about the passive Soraka is literally a heal bot Senna cannot heal as much as Soraka her kit is designed around her gainign range.
  • Her E is barley op you always know where she is and its the one counter to point and click cc nonsense -I honestly can't see the problem with her the only time Senna is a problem is when she gets fed (like any other champion) and is annoying at best to fight but not too strong at all -Personally Senna is the only stacking champion I would ever wanna face in lane
  1. Thresh eventually becomes a tanky unkillable monster
  2. Bard's meeps are basically a click slow and if he gets nashors he destroys
  3. Nasus (do I even have to justify when he gets his stacks he basically one shots and can't be killed)
  4. Veigar (just clicks you with his ult and your dead atleast Senna's attack can be dodged if you move outta the radius of her auto attacks)
FrankShadoww1 votes

-Also to anyone who wants to downvote. Just think of that time one of your characters got nerfed really bad cough cough (Akali players) I just want my post to get some traction and be considered by the balance team or something. I feel the people who actually play the champion should dictate what direction they go in if theres a split. I feel more effort should be put in with a nerf to not ruin someones gameplay. I really enjoy playing Senna and it would suck if that feeling went away cause of how terrible she feels to play ADC after the soul changes. I personally find theres worse champs out there and I hope maybe some people can agree she should get nerfed differently then how they plan :( -I mean they could change her Q scaling so she heals less with ad and more with ap but hurts less with ap to better separate the two play styles while preserving them

Astralift1 votes

I personally think it is the right way to reduce the drop rate of souls if she chooses to farm. She was designed to be an ADC from the support role, not the otherway around. As a support main I think this is a great direction that solidifies her identity as a SUPPORT MARKSWOMAN. The nerf keeps her strong in support and lowers her impact as a farming carry, forcing her to rely more on poke and trades for souls if she wishes to farm, potentially missing CS.

The last thing I would like to see is yet another support champion getting poached by people in other roles only to have the champion nerfed into the ground and be left useless and unviable for the support role they were meant to primarily fill. The changes show Riot has learned from past balance experiences (Lulu, Soraka, Karma, etc.). They want it to be clear that the optimal way to play her is as support, and I agree with that.

More from Gameplay

More by FrankShadoww