It's Time to Uninstall This Game (An Analytical Rant of Favored Champions in League of Legends.)

Zepac··2 votes·601 views

It's Time To Uninstall This Game

I used to play probably around 20 to 30 hours a week 2 years ago. I enjoyed playing with my friends a lot, and I'm pretty grateful to Riot for those really fun experiences I've had. I've recently started playing again solo queue and I've made it from silver 1 to gold 4 in a month.

I've concluded that I will no longer be playing League. This game has made a 180 degree turn and for the worse. The summoner spells right, the concept designs, jungle design, even general mechanics.

But in my opinion you guys have completely turned me away from this game because of your champion and item changes. The meta is so overly focused on making assassins "fun" and certain champions with clear advantages over the others simply win the damage game. Disagree? Well why are ADCs building assassin items?

League used to be a challenge of something along the lines of rock, scissors paper.

ADC kills tanks Assassins kill ADC Tanks kill assassins.

To be honest, it's more along the lines of "Assassins kill ADCs, AP ranged, Bruisers, Support AND sometimes tanks."

I'm obviously oversimplifying it, but this isn't how league really used to strive to be. It was never perfect, but it always had the feel of "almost perfect" with little changes here and there that needed to be fixed.

Now it's a chaotic bloodbath and the above couldn't be farther from the truth. I'm not going to list problems for you, I'm going to list solutions. This way my little post here might actually make a difference.

Camille I can honestly only comment about my general observations of the game, I am not going to do hard math about champions but I can definitely see that she needs a change how strong her skills kit is. But what she MOST needs is for hook shot to make sense. Rather than being a cool new way to be mobile in the game, it's simply just become a mini-double flash. If she aims it right, her hook shot can move her in a completely straight line. Who leaps off walls like that? At least make her wall jump interesting and give it a V shape. 135 degree angle, but not 180.

Cho'gath Infinite HP stacks from champion ult kills? Seriously? No. Just No. It's a cool idea but no. You want cho to have infinite HP? Let minion farming do that. He wants to be a Boss late game? He's gotta earn it like Nasus. Let's say cho can have an unlimited stacks but it simply means that his ult will always be on cooldown! Maybe halve the amount of HP he gets from eating stuff, but let him stack infinitely even with minions! Will force players into a tough decision because they will have to constantly predict if there will be a team fight. Scale it well please.

Fiora Riposte stops ALL incoming damage? All of it? really? No. Just... no. Change that to 90% or something incredible but don't give her a zhonyas that simultaneously does damage and CCs every 10 seconds please. Overly fed Fioras should be punished for over extending, but a fiora with 1 hp that times a riposte right can kill an under-fed full HP whoever that jumps in. It's too overly favorable for her to snowball, please change this.

Illaoi I don't even know where to begin with this champ. Great concept, horribly implemented. You can go the complicated change and try to tweak this that and this to change her ratios but I honestly think she should simply have her tentacles disappear after she ults. Just makes sense.

Katarina Well i don't even know where to begin, your rework of kat is hilarious. So let me get this straight: Kat has no mana or energy so she isn't limited to a number of abilities per second (like zed) AND when she kills or get an assist on someone, EVERY ONE of her abilities is fully refreshed? (Except ult ofcourse, but that isn't too far from the truth either) I mean... WHAT?! Whoever made up the math for her ratios was obviously intoxicated because she EXPLODES with damage, and with minimal items. She has two mobility abilities??!?!?! I mean thats like having 1 flash and 1 ghost refresh EVERY TIME you get an assist or kill. I don't even know how you are going to fix this mess but she needs to be destroyed with nerfs. What were you guys thinking?

Vayne Give vayne a lil buff to her Q in early game, she's getting pummelled by pokey mcpokesters (Because I'm guessing thats the new meta for ADCs).

Zed I actually like Zed's design. Overall, he's relatively well done. But my main concern with him is his escape ability with his ult. The concept of his ult is for it to explode and have that final death SPLAT while zed is all the way back away in safety. THAT is a satisfying zed play. But the three extra seconds after the splat? really? Just feels like he gets too much extra room to dive. If a zed doesn't calculate correctly so that his ult could finish them, he isn't punished with a failed kill but he's given an extra 3 seconds to hang around and get a couple more hits in. Make the game more dramatic even CINEMATIC by reworking his ult to give him only 1 second after the SPLAT. the splat should be the indicator telling players "Oh no it's time to go" - not "Ok lets see if it kills him and if it doesn't i'm going to dive even more."

Shaco Stop his traps from perma fearing if they are stacked closed together.

Jhin His W should have the same dodgeability as jynx's lazer. Too easy to land because its too wide and too fast.

In conclusion, I'm going to say adios! see you maybe in another 2 years.

1 Comments

MrHaZeYo2 votes

Kbai!

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