An observation about Pyke's Ult
I have noticed that Pyke's ultimate animation does not move his in game hitbox, but moves the visual center of mass way too much for something that does not change his actually in game position.
For instance: https://i.ytimg.com/vi/JSavjiaEWcQ/maxresdefault.jpg
This animation would be alright if it didn't move the mass of his body that determines where people aim skill shots. It moves him more than Yasuo's E which actually DOES move his in game hitbox. This is just something small and I realize not many people have this problem with the animation, but I thought I would share my thoughts because Riot respects feedback and strives for continuity in gameplay. Thanks for reading! :)