PleaseConsider_EkkoChange

mikesomms··1 votes·649 views

Hi everyone. I've been looking at a lot of Ekko gameplays and commentary and the such (maybe too much :p) and I thought that his kit appeared to be a lot like Ahri's, but no one really plays him that way. His Q, a lot like Ahri's is a fast moving projectile that does damage both ways it moves, and on the way back, it changes direction based on your position. I don't know if I'm playing her right, but I generally try to use the mobility from Ahri's ult to land both ways the ball moves, front and back. This is a lot like Ekko's Q and E, his dash. You can toss out the Q, and then E to a position that will ensure it hits both ways. For this reason, I thought it would work better if Ekko's post-auto-attack from his E made him blink behind his target, rather than just blink infront them. I don't know if it would necessarily be a buff or a nerf, but I think it'd be positive for his gameplay/role as a champion because he relies on so much mobility. On one side, this makes him a lot more versatile and mobile, which in some cases can be a huge buff, but as the same time reduces the amount an Ekko relies on their ult for damage output, as it would be more difficult to land and more needed for an escape/disengage. Let me know about your thoughts :^) Thanks. ~FantasticOrange

1 Comments

stvnstar1 votes

The only problem with that is that ekko's shadow/alternate reality/past self doesnt jump the exact same way. He shows up once every .25 seconds and so during an immediate jump he shows up at the beginning the middle and the end (depending on the distance sometimes more) so it wouldnt make his ult more difficult to land (also because the ult has a large hit box already)

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