I agree with Diana's rework but i also don't, pre-6 skilled champs should be a thing!

Delightful Mango·11/28/2019, 9:46:30 PM·1 votes·1,162 views

I like that now she is strong at level 2/3 and op at 6, but i just hate the removal of the skill cap on the champion.

I liked playing Diana, and getting a kill with her pre-6 just yells in the game I PUT SO MUCH TIME AND EFFORT INTO THIS CHARACTER THAT MY DICK GREW SO BIG IT CAN BE FELT IN-GAME! I don't like how after her rework there will be 0 champions with trash laning phase pre-6 that would make getting a kill before adding a point in ultimate just so satisfying. It really saddens me how every champion ends the game at first kill rather than showing how much skill you have, and how much time you spent in this game.

Don't get me wrong, diana definetly needed help, but removing skill from her kit is not my style, i'd probably stick to her since they just "adjusted her" but ... U get what i mean...

Is sad, really sad, and i really want a champion that has no op abilities at all except the ultimate spam so i when i get a pre-6 kill just yells in the announcer and chat that i somehow am so good at this game, i got a kill pre-6 with this champ

Now after you read this, go here and tell me a champion that is really really really bad pre-6 in it's main/second/off-role that just yells skill when you outplay someone pre-6.

9 Comments

WoonStruck11/28/2019, 10:03:48 PM4 votes

Spamming your now nearly unmissable Q until someone's low then W flash E auto doesn't sound that satisfying to me. I don't think its worth holding her back from the adjustments she'll inevitably get.

Playing against a monkey has never felt satisfying.

Makarakarn11/28/2019, 11:04:26 PM3 votes

I'm sorry, but Diana never took skill. Not pre 6, not post 6, never. In no universe was she ever hard to play, and in no universe did doing good with her scream that you were good.

DW Diana11/28/2019, 10:09:13 PM1 votes

Sorry dude but the days of being half a champion till 6 are gone. Some champions were fone with it, nocturne for example can duel well pre 6 so has little to fear in jungle (or lane it turns out) while diana has been nothing but an AP 1 shot or nothing for ages.

I'm not saying she was unplayable, or even unable to kill people pre6, but the changes are far more than just swapping the e and r.

The changes have to a good degree altered her AP scaling to allow for a more fighter gameplay style to be used (nashors tooth and other cdr items on her are probably best now) while if you do go for a full AP build you have to play around your ultimate. Hey passive and dash have had a marked reduction in AP scaling and the health scaling on her w shield opens up some great options for things like roa, protobelt and even tank items. I went gunblade, nashors, spirit visage and lichbane with conqueror and found it gave me great damage, sustain and tankiness. While Diana still lacks official AP fighter items at least this opens up a lot more build paths for her.

I wouldn't say the changes are perfect, but tbh they're the best we're likely to get and they're a step in the right direction. Next we need items and we'll have a complete champion 😁