Should Riot Games Fix The Ranking System and How?

JEPjust16··1 votes·1,034 views

I honestly feel that the ranking system in league right now is preventing players in low elo (primarily bronze and silver) to be able to climb, espescially the good ones. I don't feel that it is fair for players that do good get punished for their teammate's failures. I understand that League of Legends is a team game, but isn't ranked solo/duo que testing the players individual skill in a game? I feel that players who do really well in ranked games and lose shouldnt lose like 16-18 lp and lose around 4-6 lp. If a player that does really good should also earn 24-28 lp instead getting the same amount as those who got carried. Riot please take this into consideration thank you.

3 Comments

Kledy McKledFace3 votes

I really don't get it. 4/4 placements games I have been 1st pick

what is wrong with this shitty system? Also they fucking ranked me bronze II, but they put me with gold IV and up, nobody even close to my rank?

what the hell is wrong with this trash system. So frustrating how idiotly design it is

5050BS2 votes

Each Season has 5 stretches.

Your Rank at the end of the season is the average of each of the stretches (minimum 3) that you played in. Each stretch you need minimum of 25 games for it to count.

Everyone starts out at 0 LP at the start of the season.

Ranks has two Queues SoloQ and Flex(teams of 2--5)

Teams are put together with the average LP of the teams being +/- 100 LP of each other. Players on each team are +/- 25 of each other.

Wins gain you 20 LP +/- the difference of your LP vs the Enemy team's average LP

Losses gain you nothing.

The Ladder is broken down based on the % of your LP compared to the top LP

More you play and win the higher you climb.

hrooza dota 1 votes

performance should never impact lose/gain. in my last game a vieger in enemy team was far ahead and got tons of gold because my jg throw a little bit, but he did nothing with that gold advantage as he went full damage when he was over killing anyway so he was getting killed as fast as he kill .

he dont deserve any lower lp lose as he was a prime reason of their lose. stat means nothing if you dont know where the nexus is

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