Minions
Minions As the game scales past laning phase, some classes opt out of engaging with minions (hi, tanks and supports) while most others just steamroll through waves early on. We’re strengthening the differences between minion types in order to get a better picture of which champions are engaging with them and why they are doing so, creating more opportunities for other champions to interact with them as the game progresses. Melee Minions LIFE CHANGING Health growth over time increased by ~60% LESS DAMAGE Melee minions no longer gain attack damage as the game progresses Ranged Minions LIFE CHANGING Health growth over time decreased by ~60% MORE DAMAGE Ranged minions now gain ~100% attack damage as the game progresses
What exactly does it mean and what is the point?