Support Orianna
main here. Ori's a generalist support that can shield, provide utility, or poke depending on her build and which skills she focuses on leveling first. I like her for her versatility, which makes it difficult for the enemy support to do what i'm about to explain.
Countering any support is a matter of identifying their weaknesses and exploiting them. For mage supports these are usually squishyness, mana thirstiness, and cooldowns. How you exploit their weaknesses depends on what champion you're picking with the exception of cooldowns, which any champion can exploit.
For tanky, CC-heavy supports like
and
, it's a simple matter of building tankiness and catching them and hoping your ADC can exploit their squishyness. Rush your vision item (
,
, or
), and get
,
,
, or
in order to catch them. Get Redemption
for tankiness for both you and the ADC, then continue building tank items until you're an unkillable juggernaut.
For sustaining supports (heals and shields) like
you want to exploit their mana thirst by outlasting their mana. To that end, build your vision item early for the health boost, grab enough mana items to keep your mana up with theirs (
builds into most support items, and
builds into
, so grab whichever one fits the support items you want to build later). Grab boots if you need them to dodge skillshots, then grab support items for your ADC as soon as you can.
is OP and a good choice on all sustaining supports unless your ADC is Jhin. For
, I usually build
instead because he has no escapes, so he needs the extra tankiness and it's one more heal you can use to sustain him in lane.
Exploiting cooldowns is a matter of patience and rhythm. Put on some music and watch for an opening. For example, once
fires her Q she's unable to escape for ~11 seconds. CC her or burst her down during that window.
Regarding
,
, and
in particular, i'm afraid I can't offer much advice.
has super long range, so your chances of poking him out of the lane or catching him with CC are bad. Focusing his ADC is probably a good idea.
's silence can counter his pokes and ult, but that's about it.
's unavoidable stun is OP botlane. Who in the world at Riot thought giving a champion with an unavoidable point and click poke a stun on that poke was a good idea?! When her stun is up, you either block it with
's shield or it's all-in time. Once she hits 6 she has two stuns she can use back to back to chain CC by herself, which is even more OP.
has insane burst damage from the very beginning. According to the patch notes, Riot thinks his mana is too weak to be an OP support. I disagree, but maybe that's because I only play mages. Pick tanky I guess :/.