rework vamp spell

19119149DEL1··1 votes·335 views

Hi, I wanna talk about the working of the spell vamp because I think it needs to be balanced. The spell vamp items are unpopular except on Akali ,Vladimir andMordekaiser and I wanna give these two items some more importance in the game. The biggest problem of its working is that you only get 1/3 from the life steal benefits on AoE spells. This restriction is justified against minions, otherwise a mage will gain a too massive regeneration. For example: lux hits an enemy with her ultimate and at the same time hits a whole minion wave, her regeneration would be too massive if the the 1/3 restriction didn't exist. But it's not justified against champions, so my proposition is to change it from 1/3 to 2/3 against champions (and big jgl monsters like drake and nashor).

The spell vamp runes are just bad. If you compare the combination cost of item 1053 and item 3145 you will find that the life steal cost is twice higher than the vamp spell. So the spell vamp runes have to be twice higher (3% vamp spell for 1,5% life steal) and same for masteries(1%-->2% vamp spell).

With these changes we will see cassio, kennen, ryze, annie, katarina(more often), ... with spell vamp. I don't think it will be OP for some champs, vlad will maybe become a little too strong, but let's just see what happens.

2 Comments

Thryale1 votes

they should also change it from spell dmg to magic dmg. So that stuff like teemo's poison and fizz's dot will heal them as well.

19119149DEL11 votes

Ok, my topic has not a lot of success, but it's a fact that the wota and the gun blade are not popular. If you don't think so, can you at least give your opinion and tell me which champ could be interested in the vamp spell runes?

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