Blue essence

CarbuncleKitsune··1 votes·348 views

While I do like the idea of Blue essence and IP merging I only have one serious problem with it. I don't feel like the champion capsules are worth receiving as a level up system, I have at least half the champions in the game right now but, I have gotten 2 Sivir within 2 separate champion capsules which is kinda sad cause they are worth only 90 BE each. If anything you should receive a set amount of blue essences post level 30 or even like lv 40. It just something I have experienced I feel like getting more of the higher cost champions is going to be a grind fest for someone of a higher level. These are just thoughts and I hope you understand why I felt the need to talk about this. Also bring back DFG. [sg-kiko] ... Okay last bit was a joke. XD

5 Comments

CarbuncleKitsune1 votes

[vlad-salute] Also add this emote in the game. And maybe the Kiko one too.

Mysticman891 votes

Level up capsules have a fixed BE value out of 4 possibilities, with the lowest value being 810, so even if you happen to get some low value shards, you'll get a whole bunch of them so you'll reach that 810 (or more) total value from your capsule.

THE HER01 votes

You'd still get more with the old system... I don't think I've gotten 810 out of everyone but I'll check with my next level up, currently level 36.

Mysticman891 votes

If you didn't get 810, then you got more (or the system is bugged, but most people claiming to get less usually have rioters point out that they forgot to count <insert other shards here> once they look into it).

On average you're definitely getting more than the old system, unless you're one of those people who play 10+ games per day in which case you're getting pretty similar.

(edit: Actually glancing at your match history, you actually do have 10+ games, so yeah, you're in the minority who don't actually benefit much from the new system. That said, it's probably closer than you think.)

THE HER01 votes

Yeah, owning every single champ makes it even more punishing. Players would often use spare ip on changing their names which was quite fun, but since the rate of essence from these shards and levelling up is much lower than the old post game ip system that's just a dream now. The new system just punishes players who already own a majority of champs overall (Getting 4 Poppy's is 2-3 capsules really sin't fun). Also they removed the feature of re rolling 3 shards into a random champ, this was a fun feature which I miss. Saving up for new champs is a lot more difficult now which just isn't right.

Also bring back Death Fire Grasp and Warlords Bloodlust ^_^

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