Pros and Cons of new HUD
To start off with, I'm going to list what I actually like about the new HUD before stating my grievances that come alongside it.
Pros: -Death timers of enemy champions are displayed above the map. -Added CDR into the stat area. That's it.
Cons: -My eyes instinctively move towards skills """fancy""" animation because it is flashy therefore I should pay attention to it instead of the game. -I continually look at the bottom left for items/stats (btw they aren't there anymore so can't fast buy). Personal problem really due to playing the game for so long and it being habitual. -I cannot see my teammates health bar and ult timers clearly considering they're made for ants. Immediate peripheral vision view on the left was necessary in game for engaging before and during fights. -ITS SO SMALL I CANT SEE ANYTHING. IM ALREADY BLIND PLS DONT MAKE IT HARDER ON ME!!!! -There is too much going on in mini map area.
**Universal death timers can be a pro or con depending on how you view the game. I've played this game for a long time and always thought it was a necessary skill required to actually pay attention to the time and to time dragons/barons instead of alt tabbing out or dicking around. It does influence the game but can be good or bad - not too sure why the 5 dragon icon was removed though, it was cool.
tl;dr U dun goofed there rito. Fix HUD so it doesn't disturb the natural order of gameplay with
What does everyone else like and dislike about the new HUD?