Riot Games Needs To Make Eternals Free Of Charge

MisterYasuo·8/27/2019, 1:23:03 AM·9 votes·6,510 views

"If you release the feature for free, and the feature is good, you'll have more people returning to play, which in turn, makes you more money."

With all my sincerity, the feature seems to be great, and it is only in its developing stage, I cannot imagine what Riot Games can make of it when it is fully released on live servers. It is a real bummer that such a great feature has to be charged 850 RP for a set for one champion. In reality, I do not believe it should be charged for at all. It is a champion accomplishments system, it is almost as if you had to pay RP to progress your mastery, as if 2950 BE isn't enough in itself for M7 on one champion. Please Riot Games, take this into consideration, would not be too shabby.

14 Comments

5050BS8/27/2019, 1:26:52 AM5 votes

Im fine with it costing BE and RP but not just RP. Money grab.

W is for Wombo8/27/2019, 1:27:32 AM2 votes

Agreed completely. Certain... ahem... other games already have similar features to the one presented with Eternals, and all in it are unlockable for free. Seems to only cater toward a small demographic anyway, namely one-tricks.

m7 silver gg8/27/2019, 7:43:14 PM2 votes

What "feature"? A shitty number counter system I could program in a day to give you le epik dopamine rush? "Oh man this game is so fun now that it tracks how many stuns I landed". Really? This isn't a fucking thing even worth mentioning yet its talked about like a new meta shift. That's how hard you guys are fiending for change in this trashy game. CRINGE.

ModAcademy Kayn8/27/2019, 2:14:10 AM1 votes

"If you release the feature for free, and the feature is good, you'll have more people returning to play, which in turn, makes you more money."

Except Eternals don't fix any of the problems that people who probably left in the first place left for:

  • Damage too high
  • Game is no longer like it was
  • No longer have time to play
  • They VGU'd my character
  • Plenty of other reasons people left that didn't include "I'm upset that there isn't an achievement system"

I really don't think you're going to get returning players, this all and all seems like a design choice that's supposed to keep players, not bring in new ones. Seeing your stats and progress as you get better is pretty damn satisfying, no doubt.

Only other thing is that this is only a side-addition to Mastery, not the next step. All it gives is a flame, you're still going to have the same Flashy emblem as before. All it does is flaunt how much time you've spent on the character, and/or how good you are at nailing those unique Eternal things. That's actually something the current Mastery System lacks, since all you need to do is play the character enough, and get 5 good games on them.

Anatera8/27/2019, 5:31:45 PM1 votes

No shit.