%damage is nothing special anymore
Hi guys,
So you know % damage is on nearly all new champs, mostly melees. Riot want %damage, so your champ deals allways a relevant amount of damage with this spell, but i see problems with this idea:
-
Nearly all items with armor or magicres got a good amount of hp aswell, so its basically like buying resists dont counter %-damage in any way.
-
% damage is original a special kind of damage to deal more damage against champs with high hp and worse vs champs with less hp, while wirh flat damage its reversed. Why we got truedamage, % do nearly the same?
-
When my enemies got champs like fiora,vayne,brand or mostly other% damage, i know their is nearly no reason to pick a tank and if iam firstpick i have a disadvantage.
-
Do guys like poppy, maokai, sion and so on really all need %damage? I dont think so, they got many other abilities and roles to focus on than %damage.