Best idea for rift herald

SquirrlyMcShiest··1 votes·269 views

Let's face it rift herald sucks. It is almost never worth it to take unless your winning by a lot and there is nothing else to do. So how do you make it worth taking? Make it buff your red and blue buffs! Increasing the time/effectiveness of the buffs would make it worth the risk, but would still give the enemy team a chance to outplay by just stealing those buffs away. Riot if you don't think rift herald is pointless look at how often it is taken. It's time for a change!

4 Comments

Ralanr1 votes

So make it better for junglers instead of top laners?

Dethflash1 votes

Thats basically what the mastery runic echo does. It was first introduced when jungle camps syill hmgave buffs, but now this mastery is only good for makinv red, blue, baron and elder dravon buffs to last 15% longer. Riot should really look into reworking the mastery because its basically useless now that all jungle camps dont give you a buff.

Kaioko1 votes

Personally I'd just like to see some global gold attached to it. Something around 150. The buff itself I find actually useful unless you're a tanky top laner, but even then it's stronger than most people think.

SquirrlyMcShiest1 votes

Make it a team wide buff that lasts the rest of the game. So whoever gets red/blue has it for 5 mins or whatever. Also I would make baron/elder dragon buff last longer late game. I would make it worth fighting over instead of only taking if you have a split pusher

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